New 12 Star Unit
- The unit will drop from Omega Hunar type enemies. It can also drop in Enchanted Forest, etc.
Elder Pain Omega
- They are thinking about making Elder Pain Omega easier to obtain through drops in the future.
Early October Balance Adjustments
[L/Air Reversal] [L/Step Jump] [L/Step JA Combo] [L/J Reversal JA Combo]
- Added to the skill tree for each class.
- The skill unlocks when you reach a certain class level.
- Does not require Skill Points
- Corresponding rings will be removed from the Ring Shop.
Hunter
PA: Sacrifice Bite
- The effect will not vanish when switching weapons.
- Changed Sac. Bite to grant an effect where there’s a [Slight Auto PP Recovery effect] for a limited time.
- In addition to the above, there’s [PP Recovery] upon the PA’s hit.
(Hunter) Sword Buff
- Buffed all sword attacks.
- The final power will be the same as if using Sacrifice Bite prior to this balance adjustment.
Ranger / Gunner
Dive Roll Shoot
- You can now cancel by jumping during Dive Roll Shoot (TMG/Launcher)
Zero Range Advance 2 (Gu)
- Max Skill Level will now be Level 5
Force
Skill: Elemental Conversion
- Different Element Conversion Rate will be 45% at Level 5
- Same Element Conversion Rate will be 50% for Levels 1 ~ 5.
- Eternal Operation Device & S4: Refined Providence’s Different Element Conversion will be adjusted in response.
Braver
PAs: Master Shoot / Penetrate Arrow / Banish Arrow
- Adjusted so that you can attack and move with directional input.
PA: Chase Arrow
- Relaxed the timing you start falling
Skill: Rapid Shoot
- Recast reduced from 150 seconds to 110 seconds (matches Raikou’s Lv 3 Potential)
- Raikou’s potential will change to a damage increasing effect.
Skill: Combat Escape / Katana Gear Boost / Bullet Bow Charge Bonus
- Max Skill Level will now be Level 1
Not announced today but confirmed in a earlier stream
- Snatch JA Combo will be replaced by the new free Step JA Combo Skill.
- Together with the other 3 skills that frees up 13 SP.
Snatch Step
- Buffed its power and added PP recovery effect.
Bouncer
PA: Distract Wing
- You can turn while rushing
Skill: Break SD Bonus
- Buffed the effect
PA: Gran Wave
- Made it possible to turn.
- Earlier JA Timing. Improved JA opportunity.
Jet Boots In General
- When you perform the derivative action during Step, the normal attack derivative will occur.
- It’s now possible to move during normal attack’s derivative and improved its JA opportunity
- It’s now possible to move during the weapon action.
- Relaxed the Jump Cancellation timing during Step Attacks
- The attached element will no longer be discarded when Jet Boots Gear becomes empty.
Summoner
Skill: Alter Ego Harmony
- The player will no longer become invincible while using Alter Ego.
- Super Armor status will be applied instead.
- 20% Received Damage Cut for Pets.
- 80% Received Damage Cut for Players.
- 60% (Transmitted) Damage Cut from Pets
- Status Effects and Stuns will be negated.
Relaxed Difficulty in Obtaining Candy
- From collection sheets you can obtain candy that’s relatively good for the pet.
Source: Bumped
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I'm really glad to see that hybrid Br seems to be way more viable now and that Sega fixed Alter Ego Harmony into something that doesn't completely ruin Su/Fi Deadline strats, can we fix Limit Break insurance next? I wonder whenever or not the Power and PP recovery effect of Snatch Step will spice up Te/Br a little. Other than that a little disappointed there is no improvements to Tech classes outside of Element conversion.
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