Originally Posted by
Kondibon
I dunno about Kril, but for me it's not about testing actual damage output, it's about testing mechanics in a controlled environment. The game has a bunch of stuff that would be easier to test/practice in a vacuum, like Vol/Banish combos, figuring out how and when certain skills actually proc, and actually being able to compare enemies with various levels of defense and resistance without running back and forth.
Knowing how much damage a PA does is useless without all the other factors, like frame time, and JA timing anyway.
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