Page 1 of 59 12341151 ... LastLast
Results 1 to 10 of 630

Hybrid View

  1. #1

    Default Phantom Class Discussion

    soo yeah, i believe we need one of these



    weapons are Rod/Rifle/Katana

    Gameplay video

    Spoiler!


    Phantom Native Action 1: Shift PA

    PA behaviors change after tapping the weapon action.

    Phantom Native Action 2: Phantom Marker

    Applies a marker to the enemy hit by the attack.
    When you long tap the weapon action, a follow-up attack can occur.
    Technic Attack (Rods Only)

    Activating a Technic causes an additional slash attack to occur.
    This can also recover some PP.
    Subclass Phantom

    Phantoms do not support subclasses, however, you can set Phantom as a subclass for standard classes.

    Phantom Notes from Attendees

    Spoiler!
    Last edited by Batty; Dec 17, 2018 at 10:07 AM. Reason: info update
    http://www.pso-world.com/forums/signaturepics/sigpic76748_3.gif

  2. #2

    Default

    Hope it won't be another Hero incident.

  3. #3

    Default

    Quote Originally Posted by aiMute View Post
    Hope it won't be another Hero incident.
    Well considering that they apologized for what they did with hero and they're still balancing older classes.....I don't think Sega would be that stupid.....right?

  4. #4

    Default

    Quote Originally Posted by Touka View Post
    Well considering that they apologized for what they did with hero and they're still balancing older classes.....I don't think Sega would be that stupid.....right?
    Riiiight.

    Quote Originally Posted by Batty View Post
    I think they are refering to the first weapon, wich, if following the same hero rules of a s/t/r weapon, it has to be either Rod or Wand.

    The way it holds the weapon makes me think though that it might be a new weapon type, Scythes maybe, because the way it holding it and the slashing particles, (besides the obvious class name) make me think that its not just fashion/coincidence that the weapon might be a scythe looking rod, but that they actually designed that one to definitely simulate a scythe movement
    Outside a few camos and weapons almost all of the wands are blunt and the moveset involves stabbing thus it won't be wand.
    The other weapon can be rod only if they decide to give it techs but there are a few things against it:
    - Hero is supposed to be good at everything because it's "Hero" thus it's okay for Hr to have techs, Phantom has nothing going for it.
    - If "Phantom" has anything to do with earth phantom enemies it won't be using photon techniques.
    - A few partizans already have scythe models, some have glaive models and some others that are fit for slashing attacks.
    extra: They are letting bbow using Br stay broken to avoid drawing people away from the new s/r-atk class.

    Sword-type weapon is obviously a katana because it has sheathe and I very much doubt shooting-type weapon will be a lawnchair because that quick one-handed moveset won't fit almost character size lawnchairs, thus raifuru.
    Last edited by aiMute; Oct 30, 2018 at 08:39 PM.

  5. #5

    Default

    I'm so freaking hyped. It looks great. The music is great. Hopefully follows with story back on track. Somehow some of the PAs ( or attacks) feel like partisan weapon mechanics, all of the weapons. The first PA shown reminds me of gunslash though
    Last edited by SteveCZ; Oct 30, 2018 at 12:07 PM.

  6. #6

    Default

    So, what are your ideas for the class?
    Also, yes, make the class a sidegrade, not a straight upgrade over other classes. And especially don't make it a cookie cutter way to play, like 'Spam PA x, if you are hurt, press skill y, if you run out of PP, spam z'.
    Last edited by Kilich; Oct 30, 2018 at 12:15 PM.

  7. #7

    Default

    From the look of it, though it's still early to speculate, the rifle and katana is pretty much single target, and the (wand?) is the only AoE there is. Unlike Hero that apparently the Sword can do pretty much everything from close range, long range, and even AoE, seems like we can really spread over between weapons equally with this one. We probably need some charging mechanics... maybe like partizan, for final blow or maybe damage boost or whatever, not sure. What I was hoping it could have some auto effects like JB can offer, but maybe next advanced class.

    They're yet to reveal all others so for me it's really hard to judge right now. Whether this is going to be a single-target focus, no idea, but I am pretty much convinced this won't be an all-round class cause Hero has already take the spot. But if it is indeed single-target focus... then we're back to previous Hero problem again at least to folks like Gunner and Fighter.

  8. #8

    Default

    It's kind of strange that the name of this class is the same as a class of monster (is this also true in japanese?). Maybe you will be able to change into a helicopter, a tyrannosaurus rex, or a train.
    "Well, the important thing is, you were mad online about a fictional universe." - Mangini In A Bottle - io9

  9. #9

    Default

    Quote Originally Posted by SteveCZ View Post
    From the look of it, though it's still early to speculate, the rifle and katana is pretty much single target, and the (wand?)
    most logic idea would be that its wand, having in mind the melee capabilities of it, however its seems unlikely when you see the way it holds the weapon right before it fades to rifle, its holding it with one hand close to one of the ends and the other one closer to the center, both hands way separated from each other, doesnt seem likely to be wand (imaginate holding something like the Master Sword weapon camo like this)

    so i think that its either Partizan (unlikely too since it allready has katana) or rod used as a melee weapon. (scythes are considered a type of rod )

    Quote Originally Posted by Loveless62 View Post
    It's kind of strange that the name of this class is the same as a class of monster (is this also true in japanese?). Maybe you will be able to change into a helicopter, a tyrannosaurus rex, or a train.
    also noticed that the PA coloration effect is blue similar to Ether?
    http://www.pso-world.com/forums/signaturepics/sigpic76748_3.gif

  10. #10

    Default

    Quote Originally Posted by Batty View Post
    most logic idea would be that its wand, having in mind the melee capabilities of it, however its seems unlikely when you see the way it holds the weapon right before it fades to rifle, its holding it with one hand close to one of the ends and the other one closer to the center, both hands way separated from each other, doesnt seem likely to be wand (imaginate holding something like the Master Sword weapon camo like this)

    so i think that its either Partizan (unlikely too since it allready has katana) or rod used as a melee weapon. (scythes are considered a type of rod )
    Yes, I'd also like to believe it's a wand. I mean like Hero, the way that class handles talis is a bit different than talis normally is. I'd go for a chance that it's a wand that is just handled differently. But... the animation is a bit of a stretch to make sure that it is, considering wand never have a PA for a very, long, time, until we finally got one.

    If it's a partizan, then this class probably hints that it won't have ability to use techs (assuming the weapons are just s-atk and r-atk types). But again sadly since Hero is the only advanced class available, and if by default advanced class should always be able to use tech, then it doesn't matter what the weapon types are. For this one, I'd rather stick with the idea of advanced class should always be all types (s-atk, r-atk, and t-atk), which leads back to it may be a wand, not partizan.

    While it's fun to speculate but well we're beating the bushes here, so I'll wait for more info.
    Last edited by SteveCZ; Oct 30, 2018 at 10:12 PM.

Similar Threads

  1. Summoner Class Discussion
    By Maenara in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 2703
    Last Post: Jul 6, 2020, 09:45 PM
  2. Hero Class Discussion
    By Kril in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 1235
    Last Post: Jun 27, 2020, 03:20 AM
  3. Bouncer Class Discussion
    By Maenara in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 4101
    Last Post: Jun 12, 2020, 10:42 AM
  4. Class Discussion and Fixes
    By xBladeM6x in forum PSU General
    Replies: 25
    Last Post: Jan 13, 2009, 07:08 PM
  5. DarkLightnings class discussion forum
    By DarkLightning in forum PSO General
    Replies: 3
    Last Post: May 7, 2006, 02:19 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •