Still using full satk tree at this point and ice kazami... shamelessly. I doubt I will manage to get first try clear on depth 30+, heal nerf was starting to be noticeable on 20+.
look we're not getting into this SU debacle again because for whatever reason you seem to think you're the top SU player here on the site or something, just drop it. People can use whatever pets they want whether it be Maron Revolver or not, it'll just be on them to utilize the right pets for whatever quest. So take it down a notch because you're posts are about to start what we already went through before
For the people on Floors 20-25 (i missed a day so im not there), is there any difference in the amount of Camo Passes dropping? I don't really see the increase unless its just my RNG
Indeed, if this heal nerf shenanigans continues, this fun quest would be ruined by being handicapped by of being unfair. I mean Phaleg fight was a pain because of this, but at least she had moderate lifebar. No new equipment gonna save your ass, unless you are braver that really good at countering (since Br can endlessly parry and damage at the same time).
using dear master to charge marrons faster takes more skill than you would think. when you suddenly want to get yourself killed, the game will manage to find ways to hold even that from you
anyway the attack-nullification mechanic means you can't use throw more than once or twice per run; same goes with aero spiral. but as long as you have other pets like synchro and viola available, you don't gotta worry too much about that. Just don't use Cery/Popple/Redran for this; the concept of having the boss attacking something that isn't you really takes the edge off, and well, the pets that stay by your side will kinda make him focus you more.
I'll try to clear it more on a class that is amazingly fun to duel him with, like hero, but if I just want to get it over with I'll get over to summoner.
Only got 10 with classic +250 and daily boost. Drop amount doesn’t feel much different neither the rate.
He could resist katana counter... need to play more aggressively with pa to balance the damage. At least I could prevent him to resist any move now.
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