Page 13 of 13 FirstFirst ... 310111213
Results 121 to 124 of 124
  1. #121
    Skilled Fighter Zulastar's Avatar
    Join Date
    Jul 2015
    Location
    ship2 channel10
    Posts
    617

    Default

    Quote Originally Posted by Dark Mits View Post
    I'm all for extra AI, but it will have to be something more than "avoid this or you die" to keep us interested. One of the main problems of the gameplay (personal opinion) is that it is too binary in its nature; either you get hit and die, or you get hit and it doesn't matter because of passive healing options.
    Well when I just started this game I was very happy about an ability to avoid incoming damage not by special movement but just few common steps.
    And with time I played I saw that effect getting more lesser. Now it similar as comparsion of normal attacks performed by Fighter and Hero (Sword): Fighter's normals mostly limited by it's weapon model + some visuall effect, but Hero's have a very vast hitbox.
    Now in 2019 only about 10% attacks avoidable by just moving but most of them avoidable ONLY with dodge move or any kind of an invulnerability. It's sad.

  2. #122

    Default

    Yeah the iframes are getting ridiculous. Some attacks are really offending me though, like the timestop swordslash from Masquerade. It will hit you even during charge iframes, but you can sway through it? No fam. No.
    Also, traveling through PAs should not be a thing anymore. Getting over some sort of obstacle through a clever use of PA motion, yeah, sure. Traveling, no.
    As far as healing goes, healed HP could be a factor in the rank.
    And mission ranks should actually matter again. Also emergency interrupts.

    I have to say though, i was pretty bummed that they would suppress the good Clotho quests altogether. I thought those would get nerfed, not erased from existence...
    Oserez-vous percer le mystère de la malédiction ?
    www.hinamizawa.fr

  3. #123

    Default

    Quote Originally Posted by Kril View Post
    Also wheres muh fast traveling PAs Sega said they were working on???
    You mean the thing Sega cancelled since like December 2017?

    ~~Manager of Hoshi no Neko~~
    Currently recruiting stray cats =^w^=
    Youtube Channel

  4. #124

    Default

    Quote Originally Posted by XrosBlader821 View Post
    You mean the thing Sega cancelled since like December 2017?
    Bro im still hung up the Alpha Lobby never returning after they said they'd look into it like idk 5-6yrs ago or something

    They could have added it like the original Ep1/2 did and do it in evens and odds blocks, expand the lobby a bit if needed etc
    Quote Originally Posted by ZerotakerZX - the man stuck in 2014 View Post
    Kewl, I'm using double set still, since when crafted stat boosts can overcome any full 12* set.

Similar Threads

  1. Replies: 175
    Last Post: Aug 17, 2017, 08:36 AM
  2. Replies: 71
    Last Post: Jul 20, 2017, 06:40 AM
  3. Replies: 200
    Last Post: Jun 11, 2017, 05:50 PM
  4. Replies: 226
    Last Post: Mar 23, 2016, 10:16 AM
  5. Replies: 91
    Last Post: Jun 15, 2014, 04:08 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •