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Thread: Phantom vs Hero

  1. #111

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    Quote Originally Posted by Reilet View Post
    You guys know that you can do what BoPh does on a BoHu as well right? You just need this jetboot: シュバイアティーガー

    And before you go say it’s a weak weapon and all that blah blah... Gunners are already using missouri’s for the chain cooldown reduction.
    But CT at high chains are almost instant or 5s CD
    Cast - Gt 50, Fg 20, Gm 25
    PSO2 NGS
    Quote Originally Posted by the_importer_ View Post
    Tell you what mate, I'll decide when my topic goes into the QQ post or when it needs to be it's own thing, and you can do the same for yours. Alright, cool. Cheers

  2. #112

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    Quote Originally Posted by modoru View Post
    You could argue that "not" is a typo for "got", which makes more sense.
    ^ Posting from a phone is not good.

  3. #113

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    Help me on this lol.

    I like playing HERO cause of the TMG where I can recover PP real fast and the fact that HERO basically suits my play style cause super ranger and its fast.

    On the other hand , I know that EP6 story , the new mobs and ultra hard are probably based around Phantom.( I could be wrong ) The fact I like phantom cause getting in close to mobs is much easier now.

    Hard chocies

    edit: off topic. Check the fashion thread. Just posted new stuff
    Last edited by TakemiShinnosuke; May 12, 2019 at 03:28 AM.

  4. #114

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    Quote Originally Posted by TakemiShinnosuke View Post
    I know that EP6 story , the new mobs and ultra hard are probably based around Phantom.
    I don't think it'll be the case. Sega planed on this mindset earlier, but backlash forced them to reconsider

  5. #115

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    How would they even base them around phantom? It's not like the class does anything particularly special

  6. #116
    Hardcore Casual Dark Mits's Avatar
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    Quote Originally Posted by megaphone View Post
    How would they even base them around phantom? It's not like the class does anything particularly special
    Phantom's gimmick seems to be its invulnerability when charging techs, but the dps suffers too much when going caster mode compared to Rambo style (unless I have been playing it horribly wrong). Maybe the "intended" way to play UH as Phantom is to stealth charge tech past an enemy's strong points, and unleash attacks while at the weak point.

    -=EDIT=-
    Which reminds me, maybe it's time for me to learn to play Talis.

  7. #117
    エターナルブレイバー milranduil's Avatar
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    Quote Originally Posted by Dark Mits View Post
    Phantom's gimmick seems to be its invulnerability when charging techs, but the dps suffers too much when going caster mode compared to Rambo style (unless I have been playing it horribly wrong). Maybe the "intended" way to play UH as Phantom is to stealth charge tech past an enemy's strong points, and unleash attacks while at the weak point.

    -=EDIT=-
    Which reminds me, maybe it's time for me to learn to play Talis.
    idk what you're talking about, techs as ph are very strong

  8. #118
    Hardcore Casual Dark Mits's Avatar
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    Quote Originally Posted by milranduil View Post
    idk what you're talking about, techs as ph are very strong
    Then I have been playing it horribly wrong. I felt my Techs as FO were at least 3 times as more powerful, even after considering the cast time reduction from Ph.

  9. #119

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    Quote Originally Posted by Dark Mits View Post
    Then I have been playing it horribly wrong. I felt my Techs as FO were at least 3 times as more powerful, even after considering the cast time reduction from Ph.
    Did you measure that somehow, or are you just guessing? Because numerically phantom's bonuses for techs are way higher than force's before even considering tech short charge

  10. #120
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    I'll check again when I login later today. This was my impression based on how quickly I could clear enemy packs as "Caster PH" compared to "Caster FO" in Naberius Forest XH with Wind Techs. Admittedly, I was Lvl84 PH with 13* Mars Estour Rod vs. lvl90 Fo/Te with Phobos Talis.

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