I noticed this too. I guessed that Sega did this to allow players to spend more time in UH quests. However I also noticed that interest in the UH quests seem to be slipping, since there are times when very few people are running UH quests.
Don't forget that seasonal EQs can appear randomly, so W&R should run a few more times than what appear on the schedule. So, there's that.
"Well, the important thing is, you were mad online about a fictional universe." - Mangini In A Bottle - io9
It's easier on a single character. Good luck killing 26 Zeshy's on 3+ characters (I have 6) Compared to Bingo where you only had to run the EQ twice at most and half of the nodes would be finished by killing mobs in the EQ anyway. This new system can f*ck right off.
I'm aware. No thank you.
If the rewards and requirements are bad, doesn't it mean that the system is bad?
(Actually, no. If you needed less eqs to complete it and better rewards, the system would be fine.
OK my bad.)
the problem right now is beacuse of this eq suck 15 minute per round so you can get only get 2 runs per eq (´・ω・`)
Connect With Us