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  1. #151

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    Quote Originally Posted by XrosBlader821 View Post
    That only makes sense when talking about how these PA were balanced originally back in Episode 4 and prior.You can't tell me that Sega releases these new PA like Heavy hammer and Sword Complex PA without expecting people to deal exactly 1m damage (a little bit more for sword due to the shockwave) and move on.
    Ya Segas known for high quality checks when they release content
    Cast - Gt 50, Fg 20, Gm 25
    PSO2 NGS
    Quote Originally Posted by the_importer_ View Post
    Tell you what mate, I'll decide when my topic goes into the QQ post or when it needs to be it's own thing, and you can do the same for yours. Alright, cool. Cheers

  2. #152

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    Seeing as how only very specific quests even have the 999,999 damage cap in the first place, yeah, I'm going to say they still aren't being balanced with that cap in mind. All it really does is make SEGA more likely to convert said super strong attacks to multi-hits.

  3. #153

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