--Support Skill: Over Drive
Active skill that recovers HP & PP and increases the party’s MAX PP for a limited time.
--Overdrive [Active Skill]
Your Party’s Maximum PP Increases for a certain period of time. Full Recovery of HP and PP at the time of activation (Main Class Only)
--Recast Save
Reduce the Recast Times of Party Members’ Class Skills (Main Class Only)
--Just Guard PP All
Restore PP of all Party Members when Just Guarding successfully (Main Class Only)
--Around Mate Up
Enhance the recovery effects of items used by all members on the field. (Main Class Only)
--Double Saber Skip Arts
Skip the first half of the PA when using it without a directional input. (Main Class Only)
--Dual Blade Lock-on Chase
When locked onto an enemy, approach them when normal attacking. (Main Class Only)
--Wand Special Ability Plus
(Wand Only) References the high value of S-ATK/T-ATK stats from special abilities of the weapon equipped.
--Double Saber Step Slide
Using a Step during a Step will let you slide for a certain distance. (Main Class Only)
--Dual Blade Gear Heat Up
Provides a Gear Accumulation Bonus for a limited time when using [Connect] or [Full Connect]. (Main Class Only)
--Etoile Will
When taking a fatal blow, survive with 1 HP and fully recover. (Main Class Only)
--Double Saber Quick Take
Modifies the behavior of the [Weapon Action] and [Normal Attacks] when activated at a specific time. (Main Class Only)
--Wand Focus Dash
Increases movement speed for a limited time when using Focus PAs. (Main Class Only)
--Double Saber Step Guard
When locked-on to an enemy, a special counter attack occurs when you step forward at the time of the enemy’s attack. (Main Class Only)
--Wand Teleport
If you press and release the weapon action, you’ll move based on the directional input and attack. (Main Class Only)
--Damage Balancer
Greatly reduces damage taken, and reduces certain HP Recovery Effects
--Same Arts PP Save
Reduce the PP Consumption when using the same PA in succession
--Etoile Mag
Coverts Total Attack Power of equipped Mag into S-Atk, R-Atk, and T-Atk
--Etoile Boost
Temporarily reduces damage each time you are attacked
--Tech Art Count Bonus
Gain a bonus to PAs a certain number of times when using different PAs in succession
--Etoile HP Restoration
HP regens after dropping under a certain threshold
--Flat Attack Bonus
Increase Damage of non-Just Attacks
--Etoile JA Bonus
Increase Damage of Just Attacks
--Standing Massive
Prevents being launched or blown-away when standing still
--JA Critical
Gain a Critical Rate Bonus when Just Attacking, Techs Excluded
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