this game makes Sega a lot of money, pretty much one of their top games, every game company pretty much goes through Bug tests before pushing out updates, naturally nothings perfect so some bugs get through but can be patched the next maintenance if need be, I think a lot of people here praise Sega a little too much with the low effort content they put out. theres no reason they cant push out big patches of content and instead drip (just like with PSU) content the way they do, oh a new scratch every 2 weeks, ok big whoop, still nothing to do in game that isnt boredom levels of running things like EnQ (nothing wrong with EnQ but its basically the only thing to do during massive downtime aside Dailies/Weeklies) and specific EQ's.
What I'm getting at is, they have the team to manage great content and while its speculative that they've probably divided it up to work on PSO3 or higher ups pulling and putting other people elsewhere (im doubtful considering again this is money maker, not the main source though), they can put out great content that won't die off so fast or rather get people to keep running it long than a week or two, I already ranted about other content like UH fields being bad but im not going to go into it again.
Wonderful example of this is this weeks Lilipa UH boost, how dead that field is still with maybe an mpa going because of PSO2 days boost
EDIT: but on point, added your choice of any boss in game to a training area should have been a thing or just a training dummy because after years of seeing that invincible Rockbear during streams it felt like a meme finally brought in to the game instead of some more practical for people to rely on instead of getting inconsistencies with a mobile boss. Hell, monster hunter world lets you practice on a pole and a wheel barrely of boxes for DPS checks and that isnt even an MMO
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