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  1. #1

    Default YSOK interview (2020/07/21)

    Saw this posted on reddit, an interview with YSOK about current and future content.

    Some tidbits:

    • Etoile is less popular than expected.
    • New class will have the “speed” similar to hero.
    • No changes to expert, though he’s aware some people want harder conditions.
    • He’s aware people are having trouble with inventory bloating but no changes expected during EP6.
    • Changes to cassino, riding, challenge are expected during this year.
    • Changes to gunlash
    • NA is nearing 1m accounts.
    • NA percentage of “casual” players is higher.
    • New Raid wont have hard dps checks nor deaths limit.
    • New class name will be revealed 8/7
    • New class will have only one weapon (gunslash)
    • New class won’t be able to use techs from main or sub palette. ???
    • Not Episode 7 will bring a lots of changes.


    https://www.reddit.com/r/PSO2/comments/hv3h0i/ysok_interview

    https://dengekionline.com/articles/43716/

    Other than those listed on reddit, a bit of extra tidbits from what I could see through google translator:
    - Gunslash class won't have a class representative, Koffie will handle its explanation?
    - It seems like when using the new class as a subclass, it'll bring with it improvements for regular gunslashes?
    - When it comes to class balancing, hero boost is something that is highly requested to be improved.
    - Ep6 final boss EQ's length, it may be hard for multi-shippers to get 3 runs out of it?
    - New 12 player EQ will be somewhat like armada?
    - The highly difficult solo quest may be a bit like the masquerade solo ultimate? At least difficulty wise.
    - Divide quest extension will be about steps above 30.
    - Not Ep7, "there are bigger changes than you think".
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  2. #2
    Mercenary Moffen's Avatar
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    Default

    GUNSLASH BUFFS BAYBEEEEEEEEEEE
    I've been waiting YEARS for this
    Spoiler!

  3. #3

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    Really looking forward to gameplay for the new class and I hope they'll balance Hero Boost in a way that Hero's DPS won't get crippled for tripping over a rock in UH

  4. #4

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    1 Etoile its not that popular ? as a main class its fun but as sub its not that viable IMO
    2 casino and challenge quest oh yeah and riding quest : its there people who really want a revival of that auditive torture ?
    3 as for the new class , im sure i will end up doing a new char for it

  5. #5

    Default

    Quote Originally Posted by silo1991 View Post
    1 Etoile its not that popular ? as a main class its fun but as sub its not that viable IMO
    The interview goes over more details after saying that Etoile is a little bit less used than expected.

    Let's see, while hero was the most popular class in the anniversary survey report, the report is about all content/difficulties, there are many players using Phantom or Etoile on Ultra Hard.

    It also depends on the type of content:
    - Etoile is more popular in content where damage received is part of the ranking, like the battleship ultimate quest.
    - Both Phantom and Etoile are popular on divide quests.
    - Etoile is less popular on easier content like seasonal EQs.
    - Hero and Ranger tend to be more popular on large boss EQs.
    Last edited by Ezodagrom; Jul 21, 2020 at 09:26 AM.
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  6. #6

    Default

    Kinda makes sense about Etoile. For me, Sword Hero had all you could want as a casual. You could get by with mindless Weapon action+Vapor with decent DPS and low risk and even use their regular attack with minimal effort, or play risky with their counters for top DPS. Hero boost was always a problem, but in XH you could safely take half of the attacks before losing your boost.

    It wasnt until UH came that I had to switch to Phantom because Hero wasnt cutting it in the casual department. Phantom had similar easy ranged and sustained damage with Rifle, and while it was slightly weaker on paper, it had better uptime because no Hero Boost liability. You could also switch to Rod or Katana for real DPS and mobbing(better than Brightness End imo) when needed.

    When Etoile came, its main deal was its damage reduction which I didnt like because of having to give up techs/lifesteal/regen healing for manual mate usage. It had no ranged PP recovery, and in general it doesnt have many long range/fast attack for spread trash. For me, it feels like a more fluid/mobile Hunter, focusing in AOE and tanking, but still a melee class with less versatility than previous Successors.

    I only use Hero in my mules to do weeklies mostly because I am too lazy to level Phantom in them, and Hero works well enough for those. Couldnt stand doing DQ with them though. I had to go in parties to get my modules. Never saw much appeal in Etoile as a main class, and even as a Sub, I personally prefer other options.

  7. #7

    Default

    New class will have only one weapon (gunslash)
    New class won’t be able to use techs from main or sub palette. ???


    i guess Echo is draining Zeno's photon everynight

  8. #8

    Default

    Theories on why the new class has no class instructor:
    • The player character themselves invents the class.
    • The class is not invented, but found. Perhaps it was dug up while researching the Photoners' records (especially considering the class outfit and weapon's color schemes.)
    • (For lulz) Itsuki invented it because he desperately wanted to main his favorite weapon. But he's too busy with Earth stuff to come over and explain it himself.

  9. #9

    Default

    Quote Originally Posted by Mega Ultra Chicken View Post
    The player character themselves invents the class.
    Likely this one I reckon.

  10. #10

    Default

    Quote Originally Posted by Mega Ultra Chicken View Post
    Theories on why the new class has no class instructor:
    • The player character themselves invents the class.
    • The class is not invented, but found. Perhaps it was dug up while researching the Photoners' records (especially considering the class outfit and weapon's color schemes.)
    • (For lulz) Itsuki invented it because he desperately wanted to main his favorite weapon. But he's too busy with Earth stuff to come over and explain it himself.
    It's also possible that after the ep6 final boss there will be no more new story related content, and so the lack of a class representative for the gunslash class. :/
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

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