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  1. #1

    Default Viva Las Vegas...

    Meh.
    I am gonna talk some more about it but this first word describes it perfectly already.

    Two issues with this eq, first being that enemies just up and disappear which is especially annoying with bosses. Seasonal work because at the very end, with obvious timer you can plan around enemies the quest ends and until then it's business as usual.
    It's in fact much better than old style mobbing eqs.

    But in this quest it's really just annoying, I have no idea why Sega sometimes insists on making the game as frustrating and annoying as possible when it comes to combat.

    The other issue is the friggin train, the by far largest non eq boss in the game crammed into tiny area where it clips into walls a lot, though far worse is that it constantly screws up the cam so you can only see close ups of some of its textures and can't really tell wtf is even happening.

    Doesn't help that recently (even before lag from people logging in for this eq) lockon is more broken than usual and this makes a boss like the train especially frustrating.

  2. #2

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    boss disappear? haha we really need a new expert requirement

  3. #3
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by oratank View Post
    boss disappear? haha we really need a new expert requirement
    I've never seen it happen in expert. Even when people fuck up the wolgadah part

  4. #4

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    Quote Originally Posted by oratank View Post
    boss disappear? haha we really need a new expert requirement
    Wow, behold this EPIC MLG player who fails to grasp the situation and thinks a single establishes him as amazing PSO2 pro.
    If I had a cent for everyone talking big about this game without being able to back it up I'd have enough to buy a premium 90 day ticket.

  5. #5

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    Quote Originally Posted by oratank View Post
    it has Doom lll that is the point
    Quote Originally Posted by Kondibon View Post
    Yeah, all three doom breaks drop. DBIII plummeted in price.
    The SSA Caps are basically the only reason I'm doing it. I'm pretty sure thise EQ is just a stress test for denser mob counts and spawn rates now that the Vita version is dead.
    unless you're budget building your units still, its essentially a useless affix. im sure you guys have seen a lot of the good affixes that people did during last 15% week, almost no DB3 was used at all. Is it a bad affix? no but theres better stuff you could use, Glares as an example

    Quote Originally Posted by mother clusterfck View Post
    Wow, behold this EPIC MLG player who fails to grasp the situation and thinks a single establishes him as amazing PSO2 pro.
    If I had a cent for everyone talking big about this game without being able to back it up I'd have enough to buy a premium 90 day ticket.
    Your MPA is pretty pepega if they cant lead Wolga over to Idetta for blast damage and even worse if they can't kill it honestly. Not only they, you waste all that time killing Wolga that could have gone into the mob kill bonuses.
    Cast - Gt 50, Fg 20, Gm 25
    PSO2 NGS
    Quote Originally Posted by the_importer_ View Post
    Tell you what mate, I'll decide when my topic goes into the QQ post or when it needs to be it's own thing, and you can do the same for yours. Alright, cool. Cheers

  6. #6
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by ArcaneTechs View Post
    unless you're budget building your units still, its essentially a useless affix.
    A lot of people are budget building their units.

  7. #7

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    Quote Originally Posted by Kondibon View Post
    A lot of people are budget building their units.
    the Glares are basically the better choice really, you lose 2 pp which isnt a big deal for the Def/Hp return along with the atk you need (Origin, Shiva Glare etc). They're also cheap too but like echofaith said, kinda late to bother with how good last 15% was.
    Cast - Gt 50, Fg 20, Gm 25
    PSO2 NGS
    Quote Originally Posted by the_importer_ View Post
    Tell you what mate, I'll decide when my topic goes into the QQ post or when it needs to be it's own thing, and you can do the same for yours. Alright, cool. Cheers

  8. #8
    Last edited by Sizustar; Oct 3, 2020 at 05:39 PM.
    Sizustar Fo/Te 75/75 - Ship-2


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  9. #9

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    played the EQ and i give it a 0 , it have the annoying song i loathe from riding quest and the phantom spawn sistem its buggy as allways

    nah im just kidding it was fun , i wonder if the music was a planned remix for UH Las Vegas that never came up ?

    did anybody will say anything about Ardem finally being outside of the story? , im sure this will be his only EQ out , why ? because his wind pentagram attack that takes forever.

    BTW i wasnt joking about the phantom spawn sistem which still buggy no matter the adjustments Sega do

  10. #10
    Garbage-chan Kondibon's Avatar
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    Just as like a tip for anyone who sees this. Lure the wolgadah near the other boss in that section, seriously, the toy boss explodes when it dies so if you focus that one you can kill them both together really fast. Don't aggro the wolgada and fight it where it spawned.

    Quote Originally Posted by silo1991 View Post
    did anybody will say anything about Ardem finally being outside of the story? , im sure this will be his only EQ out , why ? because his wind pentagram attack that takes forever.
    He's already in endless, and I think an LQ or two, where that attack wasting your time is actually a problem. I guess this is the first EQ he's been in though.

    Quote Originally Posted by silo1991 View Post
    BTW i wasnt joking about the phantom spawn sistem which still buggy no matter the adjustments Sega do
    Every staggered spawn in the game works like that. There's going to be a delay between spawns whether they have the map beacons or not. The only reason people noticed it in Tokyo and Vegas is because of the distance between spawns and the fact that it's a visible marker.
    Last edited by Kondibon; Oct 4, 2020 at 02:55 AM.

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