Page 1 of 6 1234 ... LastLast
Results 1 to 10 of 54
  1. #1

    Default

    Yay, I can post again. When I started this I didn't realize Heyf00l had finished his version already, but he did. So I continued, since he didn't do anything of episode two yet as far as I know, and I would tend to disagree on some points.
    My version does not have numbers of enemies per run, but I guess I'll try to include that later, when I get some more feedback.
    If I can manage to optimize the data in this guide as much as possible, maybe I'll start working on a a guide on where to hunt every particular rare; what ID, run, which parts of the run to skip, enemy, droprate, and average number of runs.
    But for now I'll keep it at this. Enjoy. ^ ^;

    Note: In case there are more options, the first is more effective. But for Episode one extra options are added for offline only people, in case the first option is online. For episode 2 just do regular runs. I didn't try to figure for which monsters the Tower quests are more useful. > >;

    Update: even numbers of monsters per run now! Yay!

    Booma / Bartle
    - Towards the Future (forest 2 only): 12
    - Soul of a Blacksmith (offline): 31

    Gobooma / Barble
    - Towards the Future (first room only): 6
    - Soul of a Blacksmith (offline): 26

    Gigobooma / Tollaw
    - Heat Sword: 58
    - Soul of a Blacksmith: 24

    Rag Rappy / El Rappy
    - The Fake in Yellow: 47

    Al Rappy / Pal Rappy
    - The Fake in Yellow (pipe in the room with eight Rappies, room after it has two spawns of 7): room of 8

    Monest / Mothvist + Mothmant / Mothvert
    - Gran Squall: 7

    Savage Wolf / Gulgus
    - Battle Training: 12

    Barbarous Wolf / Gulgus-gue
    - Mop Up 1: 10
    - Soul of a Blacksmith: 11

    Hildebear / Hildelt
    - Forest of Sorrow: 16

    Hildeblue / Hildetorr
    - Forest of Sorrow (pipe in the room with two, walk in further, kill the third Hilde, a new one will spawn, again, kill it; this way you should have four): room of 4

    Dragon / Sil Dragon
    - Towards the Future (stop after the dragon): 1
    - Regular Forest (offline): 1



    Evil Shark / Vulmer
    - Mop Up 2 (first room only) / Endless Nightmare 2 (Caves 1 only): 14 / 111
    - Addicting Food (Caves 1 only): 91

    Pal Shark / Govulmer
    - Endless Nightmare 2 / Mop Up 2: 44 / 24
    - Soul of a Blacksmith (for Caves enemies in SoaB ignore Forest): 42

    Guil Shark / Melqueek
    - Ice Spinner (stop after Caves 2): 99
    - Soul of a Blacksmith: 25

    Poison Lily / Ob Lily
    - Today's Rate (first room only, on the north) note: only the red player can host, so the one who originally made the game: 9
    - Addicting Food (stop after Caves 2): 52

    Nar Lily / Mil Lily
    - Waterfall tears (pipe, room with five Lilies in Caves 2, touch the locked door for another spawn, so you would have nine): room of 9

    Grass Assassin / Crimson Assassin
    - Ice Spinner (stop after Caves 2): 35
    - Soul of a Blacksmith: 22

    Nano Dragon
    - Mop Up 2 (first room only is optional): 18 / 3
    - Addicting Food (Caves 1 only): 10

    Pofuilly Slime
    - Towards the Future (don't forget to split): 20 (including splits)
    - Addicting Food: 52 (including splits)

    Pouilly Slime
    - Addicting Food (pipe in the room with two Slimes in Caves 2, don't forget to split)

    Pan Arms / Hidoom / Migium
    - Towards the Future (stop after Caves): 4
    - Addicting Food: 7 (all in Caves 3)

    De Rol Le / Dal Ral Lie
    - Towards the Future (stop after caves boss): 1
    - Unsealed Door: 1



    Gilchic / Gilchich
    - Soul of Steel (first room only) / Unsealed Door: 18 / 103

    Dubchic / Dubchich
    - Endless Nightmare 3 (first room only): 12
    - Dr. Osto's Research: 13

    Canadine / Canabin
    - Mop Up 3 (first room only is optional): 10 / 55
    - Knowing One's Heart / Unsealed Door: 29 / 62

    Canane / Canune
    - Mop Up 3 (first room only): 1
    - Regular Mines: 2 - 5

    Sinow Beat / Sinow Blue
    - Lost Soul Blade (Mines 1 only): 46
    - Knowing One's Heart: 5

    Sinow Gold / Sinow Red
    - Lost Soul Blade: 36
    - Knowing One's Heart: 3

    Garanz / Baranz
    - Lost Soul Blade: 28 (all in Mines 2)
    - Soul of Steel (first room only): 1

    Vol Opt / Vol Opt ver.2
    - Towards the Future (stop after Vol Opt): 1
    - Regular Mines: 1



    Dimenian / Arlan
    - Doc's Secret Plan (first room only): 18

    La Dimenian / Merlan
    - Endless Nightmare 4 (Ruins 1 only): 36
    - Seek My Master: 24

    So Dimenian / Del-D
    - Endless Nightmare 4 (Ruins 1 only): 37
    - Retired Hunter (offline): 18

    Delsaber
    - Doc's Secret Plan (first room only): 5

    Claw
    - Endless Nightmare 4 (first two rooms only): 20
    - Seek My Master (Ruins 1 only): 48

    Bulclaw / Bulk
    - Doc's Secret Plan: 6

    Dark Belra / Indi Belra
    - Endless Nightmare 4 (Ruins 1 only): 28
    - Doc's Secret Plan: 7

    Dark Gunner / Death Gunner
    - From the Depths (follow the arrows of the NPCs on the map. when you reach the room, turn right, and kill the spawn of dark gunners. remember that death gunners don't drop rares.): 5 (still, the deaths don't really count though)

    Chaos Sorcerer / Gran Sorcerer
    - Doc's Secret Plan: 10

    Chaos Bringer / Dark Bringer
    - Endless Nightmare 4: 12 (all in Ruins 2)
    - Retired Hunter: 3




    Dimenian / Arlan
    - Maximum Attack 2 (Temple only): 20

    La Dimenian / Merlan
    - Maximum Attack 2 (Temple only): 21

    So Dimenian / Del-D
    - Maximum Attack 2 (Temple only): 27

    Rag Rappy / El Rappy / Hallo Rappy / Egg Rappy / Saint Rappy
    - Regular Temple Alpha (for the facing-south pattern, kill the two-spawn in the first room, and the spawn of three in the room after (kill other enemies first); for the facing-north one: kill two on the north of the pillar room, three east, and another two north of that): 5 / 7

    Love Rappy
    - Regular Temple Alpha (pipe; make sure on entrance you'r are facing north (that's the right area pattern), go east, kill dimenians, and pipe the three rappies): room of 3

    Poison Lily / Ob Lily
    - Maximum Attack 2 (Temple only): 35

    Nar Lily / Mil Lily
    - Regular Temple Alpha (pipe; make sure on entrance you're facing north (that's the right area pattern), go east and west to get the switches, go back to the first room, then north, at the bridge room kill the non-lilies, and walk over the bridge to spawn more; there should be five this way): room of 5

    Monest / Mothvist + Mothmant / Mothvert
    - Respectful Tomorrow (first room and hallway after it only): 1

    Hildebear / Hildelt
    - Maximum Attack 2 (Temple only): 18

    Hildeblue / Hildetorr
    - Regular Temple Alpha (pipe in multiplayer; get the pattern in which you start facing south, and work your way to the South-Eastern part of the map to get to a three Hilde room): room of 3
    - Regular Temple Alpha (if you don't have two chars in the right difficulty: do the same pattern in single player, but just work yourself a few rooms to the south, this way you could find a room with two Hildes to pipe): room of 2

    Grass Assassin / Crimson Assassin
    - Regular Temple runs: 16/17 online, 15/16 offline

    Dark Belra / Indi Belra
    - Maximum Attack 2 (Temple only): 14

    Barba Ray
    - Respectful Tomorrow (stop after barba): 1




    Gilchic / Gilchich
    - Regular Spaceship: 83~100 online, 46~52 offline

    Dubchic / Dubchich
    - Respectful Tomorrow (stop after spaceship): (?)

    Savage Wolf / Gulgus
    - Maximum Attack 2 (stop after spaceship): 57

    Barbarous Wolf / Gulgus-gue
    - Regular Spaceship runs Alpha + Beta: offline 21/25, online 29/36

    Pan Arms / Hidoom / Migium
    - Reach for the Dream (first battle room): 2

    Chaos Sorcerer / Gran Sorcerer
    - Regular Spaceship runs: offline 5/7, online 10/11 (all in Beta)

    Delsaber
    - Regular Spaceship Aplha + Beta runs online: 16/19 offline, 25/27 online

    Garanz / Baranz
    - Regular Spaceship Aplha runs: 3/5 offline, 5/6 online

    Gol Dragon
    - Respectful Tomorrow (stop after gol): 1




    Merillia
    - Regular Jungle North + East runs: 28/35 offline, 40/52 online

    Meritas
    - East Tower (first room only): 11

    Mericarol
    - Phantasmal World #1 (Jungle area only): 6
    - Lab Quest 7 - 4: ? (Blue Burst, until the release of the Phantasmal World series)

    Merikle
    - Phantasmal World #4: 6

    Mericus
    - Phantasmal World #4 (stop after east, 4th floor): 3

    Ul Gibbon
    - Phantasmal World #2 (Mountain area only): 52

    Zol Gibbon
    - Maximum Attack 2 (through Mountain area): 61

    Gibbles
    - Phantasmal World #4 (first room only): 3
    - Phantasmal World #2 (Mountain area only): 9 on request, for if you really want it. ;o
    - Lab Quest 7 - 4: ? (Blue Burst, until the release of the Phantasmal World series)

    Gee
    - Phantasmal World #1 (Seaside area only): 67

    Gi-Gue
    - Phantasmal World #4 (stop after east 2nd floor): 5
    - Lab Quest 7 - 4: ? (Blue Burst, until the release of the Phantasmal World series)

    Sinow Berrill
    - Phantasmal World #2: 23
    - Lab Quest 7 - 4: ? (Blue Burst, until the release of the Phantasmal World series)

    Sinow Spigell
    - Phantasmal World #2: 9 (all in CCA)
    - Lab Quest 7 - 4: ? (quit after first four rooms, Blue Burst, until the release of the Phantasmal World series)

    Gal Gryphon
    - Respectful Tomorrow (stop after gal): 1




    Del Lily
    - Phantasmal World #4 (east tower only is optional): 27 / 56

    Ill Gill
    - Phantasmal World #4: 72

    Epsilon
    - Phantasmal World #4 (east tower only): 6



    Dolmolm
    - Beach quest (online seasonal quest with varying name, say "squid" to make them appear): 15
    - West Tower (kill Dolmolms at the start): 10

    Dolmdarl
    - Phantasmal World #3: 57

    Recobox / Recon
    - Regular Seabed Upper + Lower runs: 40/41 offline, 37/47 online

    Sinow Zoa
    - Phantasmal World #3: 30

    Sinow Zele
    - West Tower (pipe to Player 2's starting point): 6

    Morfos
    - Phantasmal World #3: 44

    Deldepth
    - Phantasmal World #3: 22

    Delbiter
    - Phantasmal World #3: 21

    version: 1.31
    Credits: Jeren from gamefaqs (aka Miss Raphie), Ryna, Deus Irae, Kefka, Tsudo_Plat





    <font size=-1>[ This Message was edited by: Tycho on 2004-12-18 15:49 ]</font>

  2. #2

    Default

    awesome guide

    how did i get credit? typo?!

    good work, thanks.

  3. #3
    Still the Ratimaster Nai_Calus's Avatar
    Join Date
    Apr 2003
    Location
    VR Temple Beta, watching the sun set
    Posts
    5,733

    Default

    Nice, but I disagree on the Rappy piping. It's too fucking annoying to try to find a spot where you can see all eight at once, I prefer the room with 7. But that's just me.

    PSUJP: Nai Calus, M. B. 176 FI 20 | Elly, F. N. 42 FT 5 Requiescat in pace.

  4. #4

    Default

    Nuw, not a type Deus. ^ ^
    I was working on it some time ago (when PSOW was still down), and you helped me with it on I forgot what. xP

    Ian: no prob. I know in that room it's annoying to get the camera right, but I can somehow get it right. Even if I don't, I'd still have 7 rappies I can see, making it equally good as the other room. Except that it's closer to the start I think. > >

    It's nice to see some comments. I'm hoping for people who actually hunted some monsters and know what runs they did and how, to tell me.
    Some of these locations are just estimates (I still think Boomas are easier to hunt in TTF than in EN1 or anything).
    But... the number of runs I actually did in order to compile this guide is horribly low. T_T



  5. #5

    Default

    Nice job to all the contributers. This will help a lot once I get online play. (hopefully soon)

  6. #6

    Default

    Would you happen to know exactly how many nano dragons are in mop up 2?



    <font size=-1>[ This Message was edited by: Eanae on 2004-11-14 07:50 ]</font>

  7. #7
    Still the Ratimaster Nai_Calus's Avatar
    Join Date
    Apr 2003
    Location
    VR Temple Beta, watching the sun set
    Posts
    5,733

    Default

    Actually, the 7 rappy room has two different waves of seven(If you don't get it off the first Pal, you've still got 7 to pipe), and it's the room after the 8-rappy Room. ^_^;

    I should know by now, I've piped no fewer than three Red Handguns and it took me 27 Pal Rappies to find the '75 Agito. >_>;

    Oh, for rares, you may want to include which online/offline quest is best for RUNS. Piping is nice, but doesn't work at all on BB.



    PSUJP: Nai Calus, M. B. 176 FI 20 | Elly, F. N. 42 FT 5 Requiescat in pace.

  8. #8

    Default

    On 2004-11-14 20:04, Ian-KunX wrote:
    Actually, the 7 rappy room has two different waves of seven(If you don't get it off the first Pal, you've still got 7 to pipe), and it's the room after the 8-rappy Room. ^_^;

    I should know by now, I've piped no fewer than three Red Handguns and it took me 27 Pal Rappies to find the '75 Agito. >_>;

    Oh, for rares, you may want to include which online/offline quest is best for RUNS. Piping is nice, but doesn't work at all on BB.
    I considered that Ian, but later I cut all that info. What I figured was; people who don't want to pipe enemies will just go to the hunting spots for the not-rare version anyway.

    About the Rappy rooms. I'm not sure, considering The Fake in Yellow is pretty short it might even be easier to just remake after. Or don't kill any other rappies beside the Pal, then you still have 7 in the 8-Rappy room as well. Or... after you did the 8-room move on to pipe at the seven room. > >;
    I don't know, too many possibilities. D:

    By the way, I should kind of test the Cave-Lily method. I'm not really sure if it's possible to start at that point in Today's Rate with only one player. :/



  9. #9
    Keeper of Precepts Hrith's Avatar
    Join Date
    Jan 2003
    Location
    Gallifrey
    Posts
    9,186

    Default

    Booma / Bartle
    -Soul of a Blacksmith (offline)
    - Towards the Future (forest 2 only) (online)
    What do you mean by Forest 2 only ?

    Gobooma / Barble
    - Soul of a blacksmith (offline)
    - Towards the Future (first room only)

    Gigobooma / Tollaw
    - Soul of a Blackmith (offline) I got Milla offline, so it's not impossible >_>
    - Heat Sword {online)

    Rag Rappy / El Rappy
    - The Fake in Yellow (offline)
    - Mop Up #1 (online)

    Al Rappy / Pal Rappy
    - The Fake in Yellow (preferable pipe, in the room with eight Rappies) (offline)
    - Mop Up #2 (online)

    Monest / Mothvist + Mothmant / Mothvert
    - Gran Squall (offline)
    - Endless Nightmare #1 (online)

    Savage Wolf / Gulgus
    - Battle Training I think there are more in Forest of Sorrow (offline)
    - Lost Heat Sword (online)

    Barbarous Wolf / Gulgus-gue
    - Soul of a Blacksmith (offline)
    - Mop Up #1 (online)

    Hildebear / Hildelt
    - Forest of Sorrow (offline)
    - Lost Heat Sword (online)

    Hildeblue / Hildetorr
    - Forest of Sorrow (preferably pipe: in the room with two, walk in further, kill the third Hilde, a new one will spawn, again, kill it; this way you should have four) (offline)
    - Lost Heat Sword (online)

    Dragon / Sil Dragon
    - Towards the Future (stop after the dragon) (online)


    Evil Shark / Vulmer
    - Addicting Food, Cave 1 only (offline)
    - Mop Up #2 (first room only) or Endless Nightmare #2 (Caves 1 only) (online)

    Pal Shark / Govulmer
    - Soul of a Blacksmith (ignore Forest) (offline)
    - Ice Spinner (stop after first room) I would think that doing Endless Nightmare #2 is better (online)

    Guil Shark / Melqueek
    - Soul of a Blacksmith (offline)
    - Ice Spinner (online)

    Poison Lily / Ob Lily
    - Addicting Food (offline)
    - Today's Rate (online, start from right, first room only) (online)

    Nar Lily / Mil Lily
    - Waterfall tears (pipe, the room with five Lilies in Caves 2, touch the locked door for another spawn, so you would have nine) (offline)
    - Lost Ice Spinner (Cave 1 is optional) (online)

    Grass Assassin / Crimson Assassin
    - Soul of a blacksmith (offline)
    - Ice Spinner (online)

    Nano Dragon
    - Addicting Food (Cave 1 only is optional) (offlime)
    - Mop Up #2 (first room only is optional) (online)

    Pofuilly Slime
    - Addicting Food (offline)
    - Towards the Future (don't forget to split) (online)

    Pouilly Slime
    - Addicting Food (pipe in the room with two Slimes in Caves 2, don't forget to split) (offline)
    - Towards the Future (online)

    Pan Arms / Hidoom / Migium
    - Addicting Food (offline)
    - Towards the Future (stop after caves) (online)

    De Rol Le / Dal Ral Lie
    - Cave or Unsealed Door, Unsealed Door is a great alternative to getting Holy Ray (offline)
    - Towards the Future (stop after caves boss) (online)


    Gilchic / Gilchich
    - Soul of Steel (first room only) (offline)
    - Endless Nightmare #3 (online)

    Dubchic / Dubchich
    - Unsealed Door (Mine 1 only) (offline)
    - Endless Nightmare #3 (first room only) (online)

    Canadine / Canabin
    - Knowing one?s Heart / Unsealed Door (offline)
    - Mop Up #3 (first room only is optional) (online)

    Canane / Canune
    - Mine (offline)
    - Mop Up #3 (first room only) (online)

    Sinow Beat / Sinow Blue
    - Knowing one?s Heart (offline)
    - Lost Soul Blade (Mines 1 only) (online)

    Sinow Gold / Sinow Red
    - Knowing one?s Heart / Mine (offline)
    - Lost Soul Blade (online)

    Garanz / Baranz
    - Soul of Steel (first room only) wtf ? there?s only one ? =/ / Mine (offline)
    - Lost Soul Blade (online)

    Vol Opt / Vol Opt ver.2
    - Mine (offline)
    - Towards the Future (stop after Vol Opt) (online)


    Dimenian / Arlan
    - Doc's Secret Plan (first room only) (offline)
    - Mop Up #4 (online)

    La Dimenian / Merlan
    - Seek my Master (offline)
    - Endless Nightmare #4 (Ruins 1 only) (online)

    So Dimenian / Del-D
    - Retired Hunter (offline)
    - Endless Nightmare #4 (Ruins 1 only) (online)

    Delsaber
    - Doc's Secret Plan (first room only) (offline)
    - Endless Nightmare #4 (online)

    Claw
    - Seek my Master (Ruins 1 only is optional) (offline)
    - Mop Up #4 (first room only) I disagree, Endless Nightmare #4 has more if you do the first two rooms; they have several Claws spawns (online)

    Bulclaw / Bulk
    - Doc's Secret Plan (offline)
    - Ruins (online)

    Dark Belra / Indi Belra
    - Doc?s Secret Plan (offline)
    - Endless Nightmare #4 (Ruins 1 only) (online)

    Dark Gunner / Death Gunner
    - Seek my Master (in Ruins 2, go north at the first room, kill gunners, go back; after the supposed last room, go on, and keep going right until you reach the last room with another four Gunners) (offline)
    - Ruins (online)

    Chaos Sorcerer / Gran Sorcerer
    - Doc's Secret Plan (offline)
    - Mop Up #4 (online)

    Chaos Bringer / Dark Bringer
    - Retired Hunter / Ruins (offline)
    - Endless Nightmare #4 (online)


    There aren?t quests in offline Ep2, no use saying ?go to VR Temple, etc.? >_>

    Rag Rappy / El Rappy / Hallo Rappy / Egg Rappy / Saint Rappy
    - Regular Temple Alpha (for the facing-south pattern, kill the two-spawn in the first room, and the spawn of three in the room after (kill other enemies first); for the facing-north one: kill two on the north of the pillar room, three east, and another two north of that)

    Love Rappy
    - Regular Temple Alpha (pipe; make sure on entrance you'r are facing north (that's the right area pattern), go east, kill dimenians, and pipe the three rappies)
    Pipe in offline multiplayer mode, you can get 3 or 4 very easily

    Poison Lily / Ob Lily
    - Maximum Attack 2 (Temple only)

    Nar Lily / Mil Lily
    - Regular Temple Alpha (pipe; make sure on entrance you're facing north (that's the right area pattern), go east and west to get the switches, go back to the first room, then north, at the bridge room kill the non-lilies, and walk over the bridge to spawn more; there should be five this way)

    Monest / Mothvist + Mothmant / Mothvert
    - Respectful Tomorrow (first room and hallway after it only)

    Hildebear / Hildelt
    - Maximum Attack 2 (Temple only)

    Hildeblue / Hildetorr
    - Regular Temple Alpha (pipe; get the patter in which you start facing south, and clear rooms going further to the south until you reach the two Hilde room)
    Pipe in offline multiplayer mode, you can get 3, or even 4, would have to check x.x

    Grass Assassin / Crimson Assassin
    - Maximum Attack 2 (Temple only) I disagree, regular Temple has many more

    Dark Belra / Indi Belra
    - Maximum Attack 2 (Temple only)

    Barba Ray
    - Respective Tomorrow (stop after Barba Ray)


    Gilchic / Gilchich
    - Maximum Attack 2 (stop after spaceship)

    Dubchic / Dubchich
    - Respective Tomorrow (stop after spaceship)

    Savage Wolf / Gulgus
    - Maximum Attack 2 (stop after spaceship)

    Barbarous Wolf / Gulgus-gue
    - Regular Spaceship runs Alpha + Beta online

    Pan Arms / Hidoom / Migium
    - Reach for the Dream (first battle room)

    Chaos Sorcerer / Gran Sorcerer
    - Regular Spaceship runs online (all in Beta)

    Delsaber
    - Regular Spaceship Aplha + Beta runs online

    Garanz / Baranz
    - Regular Spaceship Aplha runs online

    Gol Dragon
    - Respectful Tomorrow (stop after gol)


    Merillia
    - Regular Jungle runs online

    Meritas
    - East Tower (first room only)

    Mericarol
    - Phantasmal World #1 (Jungle area only)
    are you sure WT is not better?

    Merikle
    - Phantasmal World #4 (stop after east, 4th floor)

    Mericus
    - Phantasmal World #4

    Ul Gibbon
    - Phantasmal World #2 (Mountain area only)

    Zol Gibbon
    - Maximum Attack 2 (Mountain area) there are the most Zol Gibbons in CCA final part of this quest, so do full run via Mountain

    Gibbles
    - Phantasmal World #4 (first room only is optional)
    Phantasmal World #2 is better IMO, it has 9 in a short time, and is a lot easier than Phantasmal World #4

    Gee
    - Phantasmal World #1 (Seaside area only)

    Gi-Gue
    - Phantasmal World #4 (stop after east 2nd floor)

    Sinow Berrill
    - Valentine's Event (event quest)
    - Phantasmal World #2 I would suggest Maximum Attack 2

    Sinow Spigell
    - East Tower (Central Control Area only) Phantasmal World #2 ?

    Gal Gryphon
    - Respective Tomorrow (stop after gal)


    Del Lily
    - Phantasmal World #4 (east tower only is optional)

    Ill Gill
    - Phantasmal World #4

    Epsilon
    - Phantasmal World #4 (east tower only)


    Dolmolm
    - Beach quest (event quest, name changes, say 'squid' to spawn them)
    - Phantasmal World #3
    I think soloing Seabed part of West Tower to kill the 10 squids is faster, right, Ian ? XP

    Dolmdarl
    - Phantasmal World #3

    Recobox / Recon
    - Phantasmal World #3 definitely not this quest, it?s a long quest with very few Recoboxes, Seabed part of West Tower is definitely the way to go

    Sinow Zoa
    - Phantasmal World #3

    Sinow Zele
    - West Tower (pipe to Player 2's starting point)

    Morfos
    - Phantasmal World #3

    Deldepth
    - Phantasmal World #3

    Delbiter
    - Phantasmal World #4 or Phantasmal World #3, only one less, and an easier and shorter quest

    <font size=-1>[ This Message was edited by: Kef on 2004-11-15 13:34 ]</font>

  10. #10
    Still the Ratimaster Nai_Calus's Avatar
    Join Date
    Apr 2003
    Location
    VR Temple Beta, watching the sun set
    Posts
    5,733

    Default

    Kef: Heh.

    Indeed, though. The Dolmdarl route of WT is the one you get as player one. The first room contains 6 Recoboxes, and the second room has two waves of five Dolmolms each. A run of this can be done in about five minutes, possibly less(Megid is only so effective... XP).

    The beach quest is good, but seasonal. XP

    It's not worth continuing past the two waves if you're doing solo runs, so stop after all ten Dolmolms die. Whether or not to hang around to kill the Zoa and Delbiter that spawn after them is up to you.

    ...Of course, right now on BB your only choice is Seabed runs or runs of the government quests. No Tower yet, just Seat of the Heart. ;_;

    PSUJP: Nai Calus, M. B. 176 FI 20 | Elly, F. N. 42 FT 5 Requiescat in pace.

Similar Threads

  1. Guide: Synthesize Material Locations
    By Shinomaru in forum PSU: Gameplay, Guides & Walkthroughs
    Replies: 20
    Last Post: Nov 24, 2006, 03:08 PM
  2. Tycho & Kefka's Guide to What's Worth Getting
    By Sitka in forum PSO: Mag, Quest, Item and Section ID
    Replies: 62
    Last Post: May 5, 2005, 05:12 PM
  3. Towards Truth 2, and Castor & Germ Guide
    By PSO_Komodo in forum Episode 3
    Replies: 0
    Last Post: May 21, 2004, 04:38 AM
  4. Abdur and Kefka gave me bad cookies...
    By Blitzkommando in forum Fresh Kills Landfill
    Replies: 7
    Last Post: Jan 31, 2004, 02:04 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •