so people might stop asking here are all the factors that effect what cards you get:
Battle Rank: (S A+ A B+ B C+ C D+ D E)
this does nothing except determine the number of cards you get after a battle
Character level: (do I really need to explain this?)
Certain cards will only drop for people who have grown to or beyond a certain level I.E. Gran Scorc. will only drop to someone level 20 or higher
Tornament Rank: (online ranking system)
depending on your rank name (NOT your rank number) certain card drops will be granted.
Rank: no benefits
Rookie: 4 cost item and monster drops are increased
Senior: R 2 and R 3 ranked cards drops are more common
Master: R 4 and some SS ranked cards (Chao+ Indi Belra+)will now drop
Champ: card evolution % goes up by 10 (default % depends on quantitiy of a certain card)
Lord: S cards drop rate increased (very slightly)
King: All S and SS cards that can be obtained by drops are unlocked regardless of character level (this sounds far fetched but proven true by friends of mine)
God: affects unknown, I dont know any of the ten gods
Deck choice: (Blue, Red, Green, Black)
Blue yeilds more defensive items guard creatures and defense cards than the others
Red yeilds more Tech and Support monster and item cards than the others
Green yields more item cards than any other (good choice for those of us who like to play hunter more than arkz)
Black yeilds more monster cards than any other (good choice for those of us, like myself, who think heroes suck )
well I hope that helps someone!
if not oh well I tried
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