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Thread: Mech Guns

  1. #1

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    I know everyone either hates or loves the decks with a multitude of small items. Playing with either Kylra or Silfer, regular Mech Guns kick ass. Costing 2 with 2 range in front of you along with a +2 AP boost is wicked. I think this card should be nerfed to +1 AP, then that way some of the other mech gun types that cost more will actually be worth it. Bullet storm and regular mags are nice boosts for mechguns as well.

  2. #2

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    shhhhhhhhhhhhh! Dont say that! Sonic team could be listening!
    Well if you think about it, the guns with 2 cost each have their own speciality:

    Mechs: Power
    Rifle: Range
    Shot: Multiple targets

    Well, those are the basic ones. I didnt count handgun because that costs only 1.

    So the mechs have their own pros, along with the other gun types.


    <font size=-1>[ This Message was edited by: Feelmirath on 2005-08-22 11:12 ]</font>

  3. #3

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    Anything with Minor Slayer or L-Rank Halfguard will pwn Mechguns. ;

  4. #4

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    On 2005-08-22 11:33, Skorpius wrote:
    Anything with Minor Slayer or L-Rank Halfguard will pwn Mechguns. ;
    aka mechguns, they have minor slayer built in on them as if the rest of the +'s weren't enough. Mechguns would probably die in a hit or 2 anyways so enemy minor slayer isnt a big deal, and L-Rank halfgaurd doesn't snuff the mechgun out since you will likely have other weapons to attack that creature/weapon as well.

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