View Poll Results: I think im going to miss having mags, and finding them all over in Mines. Also, the idea of a partne

Voters
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  • Mags

    7 18.92%
  • Partner Machines

    23 62.16%
  • Either

    6 16.22%
  • Dont Care

    1 2.70%
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  1. #1

    Default

    I think im going to miss having mags, and finding them all over in Mines. Also, the idea of a partner machine, it doesnt followe you...until it levels up into a humanoid form, does that mean it will fight like an NPC or will it function like the old mag and provide support. I mean the balance needs to be there, especially if Hunters cant heal themselves. Which do you prefer old Mags or Partners Machines?

  2. #2
    Version 2 veteran (playing offline)
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    Default

    I always loved mags for fast tuning your char by equiping one.

    But the game has changed a lot.
    You can change your stats with the hunter, force and ranger mode.
    Next to that the PM's have nice abilities.

    I believe I will love my PM in PSU as much as my mag in PSO.

  3. #3
    The Master of Mispeled Words Moo2u's Avatar
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    Default

    I'm still up in the air. I loved just having your mag follow you, but the PM sounds awesome. I'll wait till I try er out.


  4. #4
    Sky Guard Captain
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    Default

    Definately the PM. They are superior to mags though they are both based on the same concept. PMs are what mags were supposed to be I feel. So, I will not miss mags...maybe only as accesories but that is it.

  5. #5

    Default

    Ill will miss them i mean how cool is it to have a scorpion or cat follow you around and give you free easy stats.

  6. #6
    Svm Inimicus Mali
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    As a fanfiction writer, the concept of PMs gives me the ability to write an extra character for every Guardian I create. With Mags... sure, there's Sato and Nidra, but how the heck do you write a sentient backpack? My vote is squarely in PM territory.

  7. #7

    Default

    When I first saw the streaming footage of the a combatant PM type back during a PSU preview for PSOs 5th Anniversary late last year, I knew Partner Machinery were truly transcedent of Mags; a whole other level if you will.
    I'll miss Mags, but I think there's now something more sweet to strive for.

  8. #8
    The Master of Mispeled Words Moo2u's Avatar
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    On 2006-06-08 15:42, Kupi wrote:
    As a fanfiction writer, the concept of PMs gives me the ability to write an extra character for every Guardian I create. With Mags... sure, there's Sato and Nidra, but how the heck do you write a sentient backpack? My vote is squarely in PM territory.
    Actually, kinda funny, I used to write mags as characters, but they also did roles the PM will do in PSU (i.e. take care of house, etc.) I guess I called that one.

  9. #9

    Default

    Im a PM person. I like the Mag idea, it provided a good bit of work as a Mag Maker. Id build a Mag to max level and sell it to relatively new players and make a bit of money on the side. Especailly for the cooler looking Mags. But you could probably to that with the new PMs too. But Ill probably be more into raising a PM by myself for me only. I wouldnt want to buy one premade.

  10. #10

    Default

    The mags were a cool idea with poor implementation. It was far too easy to get access to powerful weapons at extremely low levels by raising your stats with a level 200 mag that was given to you by a higher-level character. This is also probably why they ditched mags for Partner Machinery.

    And no, PMs won't follow you around and provide stats when you level them up. From what I understand, they fight with you (although I don't think any beta testers were able to level their PM up high enough to say for sure one way or the other).

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