Read this from the weekly newsletters Sega.co.jp sends me.
Starting mid-August, Sega will be shifting their online system from their SegaLink system to their SIGN system (Sega Internet Games Navi for those who wanted to know). SegaLink will still exist since it still deals in blogging, streaming media, and small games. SIGN is explicitly for their online games.
SIGN is basically their new portal system specifically for online games, already set up for RF online, PSOBB JP edition, their 15th Anniversary Carnival, Pro Soccer Club as well as PSU (Like anyone cared about the previous aformentioned titles mentioned in this sentence) when it hits.
For all SegaLink account holders, you need not register for the SIGN services, as your SegaLink account will be chained to it as well.
Why it matters to us? For one thing, it lets people know what's going on before people become confused on why they aren't using SL despite having signed up for it, and secondly, new portal/payment system means there's a fairly good chance that all you importers there that encountered "problems" with SL as far as credit cards go might have this problem resolved.
For me it makes a lot of sense in that rather than working with SL and letting it take money from your CC, then converting it to Link credits, THEN paying for your game (which was a REALLY dumb idea in the first place), it just let's you pay directly for your game.
For all you importers out there who experienced the CC rejection of SegaLink, keep your fingers crossed.
Edit: They finally put up a page for their announcement. Find it here.
<font size=-1>[ This Message was edited by: Lyrise on 2006-07-03 10:01 ]</font>
Connect With Us