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  1. #1

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    Seems like the races might have been rebalanced a bit. I was looking through my shots from closed beta and wondering about all the whining about the visuals and noticed that I had a 100 more hp @ lv5 then I do now in Premiere.

    Closed Beta:


    Premiere:


    A few other changes so far would be that some items have recieved their own unique icons now. Drops have improved a bit along with lots of new items that weren't in closed. I was able to find at least two twin sabers in Raphon Plains 1 on my first run for example. Also, the model of Linear Line in the Premiere image was a rare I found after beating Seed Vance.






    <font size=-1>[ This Message was edited by: kyori on 2006-08-19 16:08 ]</font>

  2. #2

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    It's good to know that Sonic Team is using this opportunity to balance the game better.

  3. #3

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    Don't mean to nitpick, but might the change have been caused by any other factor? equipments for instance.

  4. #4

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    No, as you can see with the color of the shield line. They're both green. No units or different items really.

  5. #5

    Default

    Allright cool, thanks for enlightening me. Sonic Team should be commended indeed.

  6. #6

    Default

    I don't know about that. 100 hp is a lot to lose :/

  7. #7
    Svm Inimicus Mali
    Join Date
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    Well, also consider that the Open Beta, as a beta test, was more of a promotional stunt and a bugtest than a "real" version of the game. I suspect that most anything that was statistically based was vastly out of proportion-- skill growth, EXP, character stats, and so on.

  8. #8

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    peopel were slaughtering the bosses under lv.30 anyways so the lower HP does make it a bit challenging, especially considering people can carry like 20 items per type of healing item, etc.


  9. #9

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    On 2006-08-19 21:48, Saner wrote:
    peopel were slaughtering the bosses under lv.30 anyways so the lower HP does make it a bit challenging, especially considering people can carry like 20 items per type of healing item, etc.

    Thats ok for hunters and rangers, but forces really did struggle in the beta. I am praying that they dont decrease force hp much at all, if any. They really dont need a decrease.


  10. #10
    The hobo of PSU (seriously I have no meseta) :(
    Join Date
    Apr 2006
    Location
    Canada, eh?
    Posts
    602

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    On 2006-08-19 16:06, kyori wrote:
    some items have recieved their own unique icons now.

    <font size=-1>[ This Message was edited by: kyori on 2006-08-19 16:08 ]</font>
    This is news I was hoping for.

    Also, I haven't played beta but im sure that lower hp is somehow better (challenges are always good, they repel nooblets)

    P|S|U|
    my anti-noob

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