Third post, yay.
I got a minor question conserning the online mode... how's the character/enemy synchronization in PSU? What I mean by synchro is what data is transferred over the net and how well it's synchronized between different players. Like in PSO the enemy locations were not transferred, which led to some weird situations where players would be hacking away enemies that didn't exist. Also coordinating attacks was pratically impossible.
Anyway, it's a minor issue, but I'd still like to know.
Cheers.
<font size=-1>[ This Message was edited by: Razan on 2006-10-04 12:22 ]</font>
<font size=-1>[ This Message was edited by: Razan on 2006-10-04 12:23 ]</font>
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