1 + 2. I think both are rather unknown or nonexistent in the Alpha.
3. That also means you can cast with any weapon, not just rods.
4. I don't care about the dash, haven't tried rolling yet, but the mirage escape was amazing.
4b. Yes you can interupt attacks and techs to GTFO.
5. I've used hunter and force so far. They both feel really solid. Hunter doesn't feel like the only class worth using for now. Force is so fun now with charge techs.
Originally Posted by DoubleCannon
I also have a question.. about the spawn for pso 2. Is it finally Random and not set? like challenge mode on pso1 was random but the main game was always set. How does this game handle replay value when it comes to this stuff?? please let me know!
Spawn is extremely random since random events and random map layouts exist everywhere. Enemies even respawn if you backtrack. The only semi-scripted spawns are for quests, even then it doesn't seem to apply to non quest enemies that also spawn with them.