Little fucking mermaid ripped apart:
First the sketch:
Next I did some flats and erased the sketch:
Next I did some shading in a "Linear Burn" layer:
and more detailed shading in a "Linear Burn" layer on top of it:
Next I did some soft dark shading in a normal layer that is underneat the Linear Burn layers:
Next I gave the skin some color by using a red brush in a normal layer that is underneat the dark shading layer:
Next I added some specular lighting in a "Color Dodge" layer (Dodge does the opposite of Burn):
Next I added some gloss in a normal layer (I hope the PNG file works):
Next I added blood. The blood layer is underneat the shading layers and above the skin color layer:
Next I added some dark and heavy shading by using a grey/blue/purple brush in a normal layer that is on top of the other layers:
Next I did some flats for the background:
Next some shading in a Linear Burn layer:
and some more softshading on top of it, in a normal layer using dark brushes:
I added some blood to the BG, this layer is underneat the shading layers:
I did some specular lighting using a "Color Dodge" layer:
I did even more dark shading in a normal layer on top of the others:
I added some glow in just a normal layer:
and finaly I always do some color corrections using a Brightness/Contrast layer, there are two versions: One with high brightness and contrast and one with low brightness. note: The Birghtness/Contrast I use is new in Photoshop CS3, so if you have an older Photoshop version you have to use different tools:
...just
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