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Originally Posted by .Rusty.
Probably not as internalized misogyny and misogyny in the work place are things that exist.
Seriously tho guys you gotta be kinda naive to think both genders are treated 100% equal in society.
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They aren't. Thus why we even bring up Social engineering in there, in the first place. It's a life long thing, and it starts since the day you're born. Your point is my point exactly, but it goes a little further than that.
Just saying that videogames always have catered to the percieved majority, with those who think this is a money-making idea. The idea that many more female characters are in videogames, kicking butt and making a difference, is change. The tropes may not have completely shifted; it is still heavily biased between gender, race, etc. However, if you can take a historical spyglass and look at the kinds of videogame characters represented each decade, there's a good bit of alterations made with the changing audience. In the old days, girls were only made for saving. Nowadays, they're often right in the party with you, if it is not you, kicking butt along-side you. And no longer do they just simply have to be Mages and Clerics.
Erasing tropes doesn't happen overnight. Even outside of videogames it can seem to 1 generation to seemingly take forever. It's great to play outside the tropes. I'm a HUGE HUGE supporter of that, and anybody here can see my history of characters and backstories to see what I make and why I make them. Constantly fighting the battles against false stereotypes. But I also recognize that as much as you try to force things just out of the blue, it often doesn't happen that way. You have to hit them with the true motivation. The idea of bucketloads of money if you manage to target an even larger audience willing to heavily increase sales.
Of course, sometimes things break expectations a little. Some of us wanted more combat-oriented female clothes for Phantasy Star because that game, a long time ago, did the genius thing to break convention. Right from Phantasy Star 1, how this all got started was the efforts of a strong lead female wearing full adventure outfit, carrying a sword, and going warrior style. She became the heroine that is the original basis for what all Phantasy Star combatants strive to be, or achieve.
It definitely raised the expectations for a breaking of gender stereotypes within an RPG series. In occupation, I would say, it still carries some; but the clothing somehow got lost in the IP.