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Reload this Page Best PA combinations on Hunters?

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Klashikari is Offline
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Default 08-17-2012, 09:43 PM

Side note (and quite ironic due to the situation): I'm more or less the kind of guy focusing mainly on DPS and means of optimizing (which reminded me my WoW period), so it places myself on a very weird spot with the current discussion but heh.

Anyway, again, I don't pretend there is an almighty PA combination, although some PA work better in situation that others won't be so hot.
In a nutshell, SAX3 is potentially the best DPS pallet for a very specific situation (Boss not staying on place, and frail but dangerous trash), but of course DPS can be better pulled with RE and NS (like RE with Rockbear as already mentioned, but also when Ragne is weakened).
The only little detail I had to add was the whole PP usage and burst part that can be handy at times (so the pallet can be used as a default one, not the best for everything, but quite all around). But really, I think we have enough weapon pallet for 2 weapons or even the gunslash put in there, so I think the pallet issue isn't really noticeable.

Now we might as well put more details on Partisan and Wired Lance, as they are also affected by "situational effectiveness" for their PA. So we might change the tangeant of the discussion, since we basically went full sword for the majority of the thread (Can't comment on these weapons as I barely use them...)

Last edited by Klashikari; 08-17-2012 at 09:47 PM..
  
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Default 08-17-2012, 11:30 PM

For me, Wired Lance is a very nice and fast substitute of the sword for both crowd control and burst damage on single targets.

Step Attack + a well directed Other Spin will pull all monsters around to the target monster, I don't understand exactly the mechanics of this, but I use Step Attack + Other Spin repeatedly to "herd" the mobs into a single place, also keeping the PP in check as you naturally hit most of the monsters with the Step Attack two hits. That will probably kill many enemies if you gotta use more than two combinations, but if not, when the mob is pretty much well positioned, Other Cyclone willdeal with them.

The third PA that I tend to carry in that combo is Heavenly Fall, because it deals a lot of damage in a short time (Holding Current might do more but it's slow).

A situation that would pull the whole combo into action would be, for example, a Breadha tha summoned its annoing brood. I'd Other Cyclone the Breadha around to "collect" the spawns, then Other Cyclone to kill them, and then Heavenly Fall to kill the Breadha itself.


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Default 08-18-2012, 02:57 AM

I use Strictly Wired Lances due to the inability to find a decent spear as of yet. I personally use 4 Palletes. 1: Bind Through>Grapple Charge>Heavenly Fall(For small to medium enemies) 2: Other Spin> Heavenly Fall>Heavenly Fall(For Darkers mostly) 3: Other Spin>Grapple Charge> Heavenly Fall, 4: Other Cyclone>Bind Through>Heavenly Fall.(For crowded rooms and mass amounts of Darker swarms)
  
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Default 08-18-2012, 03:23 AM

Quote:
Originally Posted by Dinosaur View Post
Every second in this kind of game is valuable. Three Sonic Arrows that connect with 3+ enemies grouped together will get you level three gear asap. Once you have level three gear, then you can switch to another palette with Rising Edge or Nova Strike. This is where the use of quick palette switching(numpad 1-6) comes in handy, as it allows you to have any PA available at any time.



Sonic Arrow does flinch when JA'd, as with anything that is JA'd. The knock up and knock back from RE and NS can be disruptive to team combos in mob situations.
Thanks for the info. I did not noticed that Sonic Arrow makes the enemies flinch when JA. Guess I missed a huge part on that. My bad.

Quote:
Originally Posted by Silver Crow View Post
I laughed. hard. If you do not understand the reasoning behind Sonic Arrow x3 then you shouldn't comment so arrogantly about it. We appreciate opinions but there is an etiquette.
I am sorry you felt I was arrogant when you clearly do not know me.
Could it be possible my way of putting words together just happened not to be the best way instead at that time?

You know what? I feel you are speaking arrogantly as well.
So you expect me to respect your arrogance because I was arrogant?
Nice logic.

Quote:
Originally Posted by Klashikari View Post
Feel free to disagree, but I doubt using such condescending attitude is anything constructive for a discussion.
I wasnt trying to be condescending. I merely wanted to provoke a proper response where people wouldnt just go "Sonic Arrows x 3 period" and stop.

Quote:
Originally Posted by Klashikari View Post
Errr, no not really.
Concede in japanese would have been コンシド or コンシード as the word is not particularly tricky for japanese to convert (aside the "si" into "shi). So no, it cannot be "concede" for スタンコンサイド.
Also no, Chaos is prononced like "KA-osu" (カオス) not like cows (カウス)

I find it funny that you rant about people using a not so english name, while you keep posting "Noah" Strike despite the japanese name obviously points to "Nova", the latter making far more sense, be it in english or the actual PA effect/animation.
I know about the proper japanese names, I was merely using that PA to question general translation of names. Guess I didnt noticed I used Noahstrike instead of Nova, but it wasnt as bad as using the word "concide" which totally bugged me....

Ok I clearly pissed off a number of people and I apologise.

But my point was simply this: 3 x Sonic Arrows is a waste of a Weapon Palette (not so for people who wants to maximize DPS on specific instances and have no qualms with spamming the same move 3 times) especially for people who would use only 1 or 2 weapon palettes per weapon (because I switch weapons during combo as well) and specifically dull for the friend partner AI clone (unless all you want for your clone is to only do Sonic Arrows, then I have no contest).

There. Better?

I rest my case. :P

Last edited by Dragwind; 08-18-2012 at 02:58 PM.. Reason: merge
  
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Default 08-18-2012, 11:50 AM

Quote:
Originally Posted by Acel View Post
I know about the proper japanese names, I was merely using that PA to question general translation of names. Guess I didnt noticed I used Noahstrike instead of Nova, but it wasnt as bad as using the word "concide" which totally bugged me....
If I remember correctly there was a discussion about スタンコンサイド that went something like this: in Italian the original meaning as in Latin root meaning of "con" meant "with", so "Stun con side" = "stun with side". As for people using "concide", that's probably just people taking the name and making the romaji sound better in English.

Quote:
Originally Posted by Acel View Post
3 x Sonic Arrows is a waste of a Weapon Palette (not so for people who wants to maximize DPS on specific instances and have no qualms with spamming the same move 3 times)
Wait, we're discussing the "best" Photon Art combinations, that usually means maximizing DPS.

Quote:
Originally Posted by Haseokun View Post
I use Strictly Wired Lances due to the inability to find a decent spear as of yet. I personally use 4 Palletes. 1: Bind Through>Grapple Charge>Heavenly Fall(For small to medium enemies) 2: Other Spin> Heavenly Fall>Heavenly Fall(For Darkers mostly) 3: Other Spin>Grapple Charge> Heavenly Fall, 4: Other Cyclone>Bind Through>Heavenly Fall.(For crowded rooms and mass amounts of Darker swarms)
Hmm, I see you've used Grapple Charge a lot, how exactly do you ensure that it always hits successfully (sometimes when I use it, the enemy manages to escape out of the wired lance grab before the kick occurs)? Does using Bind Through before a Grapple Charge allow you to re-position the enemy to a good location for Grapple Charge, or am I reading too much into how you have your combo set up?

Last edited by Dragwind; 08-18-2012 at 02:58 PM.. Reason: removed portion that is no longer necessary
  
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Default 08-25-2012, 04:40 PM

No. Grapple Charge is just bugged. When it doesn't bug out and send you flying completly past the target, it serves an easy to connect with heavenly fall. Infact, Bind through or grapple charge are best used in conjunction with it.


Anyway, I'll make a list of all the PA combos I use tommorow, with an explanation on why.

Last edited by Mystil; 08-25-2012 at 04:51 PM..
  
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Default 08-25-2012, 05:53 PM

To be fair, someone somewhere (Maybe this thread? I can't be arsed reading all the posts) pointed out that "con" means "with" in spanish

Stun Con Side

Stun With Side

And you whap shit with the sword's side!

It's kind of funny, I like it.
  
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Default 08-26-2012, 06:48 AM

Wired Lance: Bind Through → Grapple Charge → Heavenly Fall; This is already covered. If Grapple Charge doesn't bug out, this combination usually kills the target in one sequence.

Note that Bind Through can snatch wolf mobs right out of the air when they begin their jump.

Other Spin → Grapple Charge; Round them all up, and go for the kill with the kick if they all aren't dead from other spin. 3rd PA is up to the player. (usually I stick bind through in there)

Partizan: Rising Flag → Trick Rave; Knocks up, and the you pin them down with Trick Rave.
A very helpful thing I discovered with Trick Rave is it "stun locks" those Darker mobs that hide behind those big shields. Because it knocks down, you can use this on any tough mob that is normally a pain in the ass and can be affected by the PA. 3rd slot is anything I put in there, which is usually Speed Rain. Keep in mind, knock up from Rising Flag is not good in PSO2 because people miss this time around, unlike in PSU.

Speed Rain → Speed Rain → Speed Rain; Mr.Cross Burst. Nothing else to say about this.

Sword: I'm gonna be biased here. There is only one combination that works in just about every situation; Sonic Arrow → Sonic Arrow → Sonic Arrow. Insane DPS, great range with full gear meter. In addition to that, it makes keeping the gear up very easy.

Deprecated; Rising Edge → Twister Fall. I used this on Rockbear in my newbie days. Quick hard hitting damage to his weak spot. These were the only 2 PA's I had at the time.
  
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Default 08-26-2012, 05:38 PM

errrr, sorry if this seems late, but for me on sword i use Rising edge > Sonic Arrow > Nova strike. I usually do step > JA > sonic arrow > ns > rs. I set sonic arrow as the middle attack since it is the least dammaging, I just use it to charge the gear mostly, the other 2 are the dammage dealers.

I find this method to be good at using your pp to the fullest. For those of you that like to step into PAs, you can go for sa > ns > re.



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Default 08-27-2012, 06:24 AM

For sword I use Sonic Arrow, Stun, Rising Edge and Sonic Arrow, Nova Strike, Rising Edge.
Normally I would use SA and step attack to charge into an enemy or mops, then use normal attacks (depending what I am striking at), and then either one of the other P.A.s. Stun is useful against some enemies and gives you a few seconds to charge up rising edge or nova strike.
I tried the Stun PA on some of the mini and big bosses, but it doesn't seems to have some effect, or I am not placing the attack on the right hit-boxes.

For partizan I only have Trick Rave, Speed Rain and Slide Shaker. Same, step attack into enemies, normal attacks then one of the P.A.s

For wired lance, Bind Throw, Heavenly Fall and Other Spin. I rarely use it these days I think it is good for soloing, but bad for playing in parties or in MPAs.
  
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