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Dark Master SEED
Posts: 1,095
Join Date: Mar 2009
Location: Goshen, Ut
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05-01-2013, 07:43 PM
Skill Tree's, Normal Gains and Weapon's that work with Wand's Melee Striking/Explosion.
Striking - 20% of all melee stats, Attack (1.2/1/1.5), Normal JA, Weapon Element, Fury Stance, Fury Up's, Fury Crit., Brave Stance, Brave Up, Wise Stance, Wise Up, Brave Crit., Wise Crit., Chase Advance, Chase Bind, JA Bonus's, Element Weak Hit, Shifta Adv., Shifta Crit., Deadline Slayer, Halfline Slayer, PP Slayer, S-atk Up's and Rare Mastery's (HU, FI main's). Wand Weapon Potential's - Konsaikon, Gurdy Torch, Bali Dolan Wand, Cornelia, Remiruneria, Hexa Graph, λ Hexa Graph, Schmitt Lumpur, Com Low Toll, Kress Digger, λ Cress Digger.
Explosion - 20% of all Tech stats, Attack (Wand Gear), Weapon Element, Fury Stance, Fury Up's, Brave Stance, Brave Up, Wise Stance, Wise Up, Chase Advance, Chase Bind, Photon Flare*, Photon Flare Advance*, Photon Flare After Burst*, Shifta Adv. T-atk Up's and Rare Mastery's (FO, TE main's). Wand Weapon Potential's - Gurdy Torch, Bali Dolan Wand, Cornelia, Remiruneria, Schmitt Lumpur, Com Low Toll.
*Note* - This work's as of now, but could change if Sega does the same like Fury Stance then it won't work anymore.
Unconfirmed:
Gunner - Perfect Keeper, Chain Trigger, Chain Finish, Aerial Advance.
Ranger - Killing Bonus.
Last edited by Omega-z; 05-17-2013 at 02:14 AM..
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