Originally Posted by
Zipzo
Now that I've 60'd Braver I've had the chance to do some experimentation with different things and...
I stand before the jury today to present a case for...Braver as a sub to Hunter. HU/BRA.
A close examination of both the Braver and Fighter tree will leave you thinking that there's a clear and obvious winner. Brave and Wise give 40% and 60% respectively, while Average and Weak give 20% and 40% respectively, the key factor here being that each of these stances have a different set of conditions with the exception of Average Stance.
For general running around and loligagging you're likely to run A.Stance. As a fighter you generally tend to run with B.Stance (because *gasp* mobs spawn in front of you). You lose 20% of your potential but gain the versatility of not having to bother positioning yourself to make sure you're in front of your target. So while the damage % loss is existent, I think there could be at least something to be said for a stance that requires absolutely no attention to detail. Maybe not from a DPS perspective, but from a practical one.
The major thing to note is that Brave is often the most activated stance when you have a FI sub. Bosses are generally facing you anyway because you're doing so much damage and you probably have aggro. There are a few select situations on certain bosses where you'll put wise. Most often bosses have a weak point, which means if you're diligent enough to hit it, you can have W.Stance active and be matching the damage of a HU/FI running Brave (which is mostly all of them most of the time) without worrying about positioning, just aim for the weak points and as long as you do that your output has the same potential as a HU/FI, with simply a conditional measure.
However, in circumstance where a HU/FI can have Wise Activated, unfortunately the HU/BR lacks the ability to close that damage gap, but it's a good thing these specific circumstances aren't nearly as common as braver for logical reasons at that.
You get a stronger Assault Buster (I think this is a pretty significant mention) if you take the charge skill, and if you tailor a Braver tree specifically as a sub you can max J.Recovery for a 20% heal on every J.Reversal (which can be pretty significant as well). If you let ability get on to your mag since raising any of the main stats with weapons also raises ability, you can max Braver Mag and make some extra stats out of that, increasing the overall level of your mag, and the base stats it gives you. Having A.Stance is also way more condusive to "AOE-like" PAs. The new Wirelance PA is an amazing example, actually. It hits everything around you in a "kanran-like" way but much smaller range, but if you're using it as a brave or wise stance HU/FI in the middle of mobs, you're going to lose a significant portion of that damage somewhere, while A.stance lets you close the gap by simply increasing the damage no matter whether frontal or rear. This also goes for Other Spin (commonly used), Heavenly Fall...a lot of the WL PAs actually...and several of the other Weapons PAs.
Overall I feel like you have the ability to be "lazier" by using average stance, that it's an incredibly close race in mobbing potential due to being able to use "AOE" PAs more effectively, and ultimately you can match the output of a HU/FI in most boss situations but with simply a different conditional dynamic from the FI stances.
I wouldn't have really ever preached Braver as a viable sub, but I'm prancing around lately as a 60/60 HU/BRA and I'm feeling pretty positive about it.
Thoughts?
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