Inb4 challenge lobby mass-NOLs people.
Sega said somewhere that an Ideal weapon could be acquired by a skilled player within a single day of playing. Give 60 element a week, tops.
The only enemy that was actually at a significantly higher level was the titled infected level 70 Burn Draal, who wasn't supposed to be defeated. Everything else was around 10-15 levels at best, which isn't a big deal when the levels are so low. We've had enemies with 10 level advantages very frequently in the past, it's very manageable. Quite frankly, I don't see anything very difficult to solo about Challenge Quests from what we've seen so far, but there's no productive reason to solo it anyway.
I'm more interested in the definition of "a day of playing".
So...is there no limitation on how many times you can run a challenge quest daily?
Considering the amount of miles you get both within and from finishing a mission (It was 100 miles for the first, and 1K for the last, as far as I could remember), the "In a day of playing" statement seems realistic.
Good luck finding 11 more person that can care enough to do 180 runs.
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