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  1. #11

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    Wow, we are some really needy gamers.

    I'm glad for the delay, and that they are clearly listening to feedback. I just hope they can sift through the complaining to find the relevant and legitimate requests, rather than cater to the whim of every Joe MMO.

  2. #12
    Magical Maiden Milla's Avatar
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    Not surprised about the delay but "second alpha test held at the beginning of 2012" another Alpha? Shouldn't the game be close to the beta stages by then? Nice to see Sega listened to the fan feedback, keep it up

  3. #13
    A proud PSOW member SELENNA's Avatar
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    All these changes are great. Glad I'm not the only one who wanted PSo-PSU like boss rooms

  4. #14

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    Very happy to see the results of the game, and also happy to see SEGA isn't going to rush things by pushing the date back rather than creating an uproar releasing the game unchanged.

  5. #15

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    I've loved what I've seen, and they're taking all the feedback to heart.
    Not surprised about the delay. I will wait patiently.
    Nothing but love, Sega. Nothing but love.

  6. #16
    Space Hobobo Bo Bobo yoshiblue's Avatar
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    I'm going to be the odd ball and these fix'es are cool and all but...

    The demands sounded a bit "demanding". Kinda bugs me.

  7. #17

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    The bad weapon system and dull combat, as well as those bottomless pits from 2006 sure have taught SEGA a lesson.

  8. #18
    Rappy Hunter Cast Soldier's Avatar
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    Quote Originally Posted by yoshiblue View Post
    I'm going to be the odd ball and these fix'es are cool and all but...

    The demands sounded a bit "demanding". Kinda bugs me.
    Yeah. I also find the answers interesting. A few the refuse to change, some they took the feedback to make changes. But MOST they already did it or were in the process of doing it.

  9. #19

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    I'm a bit disappointed, not very surprised, and relieved that I don't have to try to play this and Skyrim at the same time.

  10. #20

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    Quote Originally Posted by Mike View Post
    PSO2 has been delayed until 2012 (thanks for pointing this out while I was editing Tycho)
    to make it a better game.
    Who didn't see this coming


    • I want to be hold the attack button to auto attack.
    • Ok, but you won't be able to perform Just Attacks using this method.
    This amazed me. But whatever.

    • The hunter's step and ranger's dodge-roll are too powerful and they ruin the balance of the game. Fix it!
    • We are adjusting the time spent invicibile and the time spent unable to move after dodging. We are also slightly quickening the change from walking to running.
    itoldyouso.gif

    I don't even know why that shit was a debate in the first place. Everyone with any kind of foresight saw this coming a mile away.

    Hope the people who so adamantly defended that crap learned something.

    • The reduced movement speed while charging techs sucks. Do something.
    • Charging will no longer reduce movement speed but you won't be able to perform the mirage dash.
    So instead of slowing down the rangers, they'll just speed up the Forces? Not surprised. Lets see how it turns out.



    This is good. I'm just torn nobody shares my hatred for universal animations =_=;

    • I want to be able to change clothes at a whim. Loose the clothing defense attributes.
    • Costumes will loose their stats making units the primary source of defense.


    • I want to be able to decided if units are visible are not.
    • You will be able to turn the visibility of units on or off.
    TBH im completely disappointed at the first point. It's a pretty lame cop-out IMO, but i guess its for the better when more outfits become avaliable.

    Combine first with second and a few more tasteless outfits and this can become the new otaku haven that PSP2i was.
    Last edited by RemiusTA; Sep 30, 2011 at 09:52 AM.

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