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  1. #1

    Default PSO2 Ark Live 9/2 with Ichitaro (Regarding balance change on old job and future buff)

    http://live.nicovideo.jp/gate/lv305545248

    This will be the first official info on the old job balance change along with guest from Quell(One of the contestent from the PSO2 tournament)
    And future update info~

    Also if they have time, they will answer player question submitted through tiwtter with the #PSO2質問 tag

    Now that more awake, and rewatching KMR part with more etail


    Movement related
    - Increase the range of Meelee weapon step - Will have the same range as HR, but the same time and same invincibility time

    - Step Attack homing improved

    - Movement type PA increase range, will mainly improve PA time, Speed improvement, Il-Zonde tech and other tech will be the same

    - Rolling(Shooting job) can use Step-jump ring

    - Mirage dash Range and "turning" improve (TheTe buff?)

    Basic Damage up
    -Normal damage rate increase (Hr normal hit is almost as strong as it's PA, unlike old job, in which PA deal majority of damage)
    - Hit Pause*The pause when a hit connect* decreased to make attack faster
    -PP recovery increase from attacking
    - Increase damage of some PA

    And the specific of what KMR said is as follow

    The planned change is to make the old job control smoother, even after all the balance change, it wouldn't be as easy and strong as Hr(Most Jp player don't really like KMR for this reason, since he's supposed to be here to elevate player concern)
    Regarding buffing old job, we'll take player concern into consideration after this balance change(Late october) and decide whether to buff them some more to decrease the distance between old job and advance job.

    Although the current Buster Quest is geared toward Hr, but we believe after the implement of the late october update(Balance and new quest?) the situation of HR #1 will be alievated, although only after one month, we see the situation of everyong nearly going Hr, but that should only be a phase in the 5/10 year total game plan.

    The goal for Hero was to be strong and fun to control is our plan for Ep.5, we were worried if it was not strong enough, it won't get player interest, in the past, when new job was introduced, player flocked toward it, we believe the HR situation to be the same.

    IMO~~
    KMR way of talking is kind of not serious, and say what is on his mind, which some player don't like, since they feel not being taken seriously~ Most viewer on niconico and ingame felt Hamazaki should have done most of the talking

    HR is fun, to play and control, but IMO~ shouldn't have been the only advanced class, even for a fantasy setting, it should have been 3, one for each Attack type focused. having even one more, would have alievated alot of player complaint, since now most people feel forced to play Hr to compete in current content.
    -Increase damage of some PA
    Last edited by Sizustar; Sep 2, 2017 at 09:53 PM.
    Sizustar Fo/Te 75/75 - Ship-2


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  2. #2

    Default

    So its today? Really wanna know how sega gonna try to fix this bull.
    Last edited by ZerotakerZX; Sep 1, 2017 at 11:48 PM.

  3. #3

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    Quote Originally Posted by ZerotakerZX View Post
    So its today? Really wanna know how sega gonna try to fix this bull.
    Yes, today at 20:00 JST, so about..5 hour from now.
    Sizustar Fo/Te 75/75 - Ship-2


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  4. #4
    Garbage-chan Kondibon's Avatar
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    I can't wait for them to give a bunch of damage to everything and act like that makes up for the clunkyness.

  5. #5

  6. #6

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    Quote Originally Posted by Kondibon View Post
    I can't wait for them to give a bunch of damage to everything and act like that makes up for the clunkyness.
    We'll see how the team does, since Ichitaro and the guy from Quell do actually play the game, not sure what class they specialize in though, so their opinion should be more in tune then Sakai(Gunslash is strongest) and the other director, but that's only if the PSO team listen to them and other player....
    Sizustar Fo/Te 75/75 - Ship-2


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  7. #7

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    Quote Originally Posted by Sizustar View Post
    We'll see how the team does, since Ichitaro and the guy from Quell do actually play the game, not sure what class they specialize in though, so their opinion should be more in tune then Sakai(Gunslash is strongest) and the other director, but that's only if the PSO team listen to them and other player....
    Gunslash so strong that it didn't need a 10% damage boost from class title bonuses!

  8. #8
    Mercenary Moffen's Avatar
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    Quote Originally Posted by Maninbluejumpsuit View Post
    Gunslash so strong that it didn't need a 10% damage boost from class title bonuses!
    Gunslash getting 0buffs is my biggest reason for hopping on the Hero train lmao.
    Already weak weapon but Fi/Hu I could at least keep up with good mpa,but now its been promptly btfo by every weapon other than it getting a buff.
    And to add even more salt into the wound,I dont even think its considered a weapon for Hero.

    Weapon is beyond dead.
    Spoiler!

  9. #9

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    OK~ so Ichitaro does play Hr

    And he just got the 3 Evelda CF weapon to +35 for before the Ark Live


    And his normal gear?
    Last edited by Sizustar; Sep 2, 2017 at 03:31 AM.
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  10. #10

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    I really hope they have something in store for bows as the only current "viable" bossing solution is spamming kamikaze, that's it.

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