That's just a fusion code I see there.
That's just a fusion code I see there.
Fusion Code: Lets you fuse up to 10 weapons of the same name to contribute to the elemental percentage of the base weapon by up to 50%
Heeding the call of the Hunter in PSP2? Use this: Beginner's Guide to Hunter Domination
"You either die the hero, or live long enough to see yourself become the villain."
Something to keep in mind is that according to the blog there are no permanent stats differences between the races after rebirth. Meaning any race can hit the stat cap in any stat. I think that regardless of what class you want to be in Infinity you'd just be better off sticking with your current one to 200, then rebirth and dump your points into the stat you desire.
Just curious, did they adjust Slicers at all (my favorite weapon)?
Can slicers now hit multiple parts on multi-hitbox enemys/bosses now (unlike before)?
Does mission rank matter towards drops on Infinity missions?
PSP2i: Irenes lvl 155 Human Force
Maximilian lvl 82 Duman Ranger
Ryoho lvl 95 Beast Vanguard
Yes, it does, different ranks yield different drop results for Infinity Missions.
There is the fact that certain races will not have to rebirth as much as others to cap out their strong points.
'Strong points' being the operative term here, I believe.
I guess that means, in terms of stuff fastest to cap:
Beasts: ATP
Humans: MST, STA
Newmans: TP, EVP, PP(?)
CASTs: DEF, ATA, HP
Dewmans: Nothing
-Wayu
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