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  1. #201
    Hardcore Casual ReverseSeraf's Avatar
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    Hu:
    Iron Will and Never Give Up are unnecessary for a DPS build. That's 15 points you can axe right there, which'll leave you 2 points below the 80 point cap.

    Fi:
    Halfline Slayer, Halfline Boost, Deadline Slayer, Crazy Heart, and Crazy Beat are some things Fi's tend to not max out or invest in at all. The situation required is really inconvenient.

    Chase Advance and Chase Advance Plus are more used for Te/Fi, I believe. Otherwise, cut it from a normal Fi/Hu build.

    Ra:
    First Hit is not as bad as you think it is. It's great for TA cases where JA's will sometimes become unnecessary, saving you some time and increasing performance.

    Killing Bonus doesn't have a cooldown (or from what I gathered when I play Ra). It's actually great in TAs and when you utilize a lot of Ra's powerful PAs like Rodeo Drive, Diffuse Shell, etc.

    Gu:
    Showtime is worth it simply for Hightime. There's no need to max is completely, since it's not like you gain a CD reduction. Showtime Star is something you may want to invest one point in, since that's an automatic 25 PP.

    Yeah, Aerial Advance isn't worth it.

    Why the extra point for S Roll Arts?

    If Chain F Bonus really does work like how I think it does, then 10 points into Chain Trigger may be overkill.

    Fo:
    It's usually better to invest in one element. But I haven't really played around with Fo's new tree, and since things are much more accessible now.. could be a possibility.

    Te:
    Same thing as above.
    "Do not go gentle into that good night
    Rage, rage against the dying of the light"

    Twitch

  2. #202

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    War Cry/Brave is good but useless (or even deadly) in most boss situations. If you have another separate tree you'd want to replace it with a survival skill. Automate and Never Give Up both boost DPS in their own unique ways by making you not have to interrupt any of your attacks, although the latter is inconsistent and risky but gives 300 s-atk and now 10s of invincibility.

  3. #203

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    Is the site to the skill trees working for anyone else?

    I can't seem to access them at all.
    Playing PSO2, PSOBB and PSP2i!

  4. #204

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    The skill tree site host moved. As Ep3 has revamped skill trees, a new skill tree thread will likely be made when Ep3 comes out.

  5. #205

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    How come I don't see any Launcher/Assault Rifle PAs?

  6. #206
    ダーク ファルス 【守護者】
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    Because, this a thread about skills, not photon arts or techs...

  7. #207
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by AfroTop View Post
    How come I don't see any Launcher/Assault Rifle PAs?
    I think they were removed after they were rebalanced and they never got around to updating them, and now we're close to a balance update so there's not really a point at the moment.

    Quote Originally Posted by Shinamori View Post
    Because, this a thread about skills, not photon arts or techs...

    You realize knowing what different PAs do and whether or not they're worth using is part of your build too right? It's a build thread not a skill tree thread. Also AfroTop is talking about this.

  8. #208

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    Quote Originally Posted by UnLucky View Post
    Skill Chart Color Priority:
    Green = Extremely important, very useful for most builds.
    Yellow = Diversifying choices, all good skills but all won't fit.
    Orange = Consider these for specialized builds.
    Red = For extreme circumstances, such as unique weapons or leftover points.
    Grey = You may as well have thrown those points away(avoid at all costs).

    Common Skills:
    Spoiler!

    Hunter:
    Spoiler!

    Fighter:
    Spoiler!

    Ranger:
    Spoiler!

    Gunner:
    Spoiler!

    Force:
    Spoiler!

    Techer:
    Spoiler!

    Braver:
    Spoiler!
    Hi! Are you going to update this guide?

    (sorry for my bad english btw)

  9. #209
    Rappy Hunter AgentYambet's Avatar
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    Is the first post still viable?

  10. #210

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    Quote Originally Posted by AgentYambet View Post
    Is the first post still viable?
    No, it's more of a legacy thread at this point. Same thing for the other build thread you asked on (which is the previous version of this one).

    Hell, even the Episode 3 build thread is outdated now due to it's writer no longer playing.

    At this point, I would highly recommend asking in threads focusing on your chosen class for sub class, build, advice, etc.
    Ship 2
    ID: Mentalist
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    Tasia, GUHU/RA, RAHU or SUGU.

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