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  1. #1

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    Just curious if anyone's been brave enough to raise their PM's and see what all they can do so far?

    Edit: Just thought I'd revise this thread so any solid information we get can go here, and then maybe we can draft it up for PSUpedia and PSO-W.



    <font size=-1>[ This Message was edited by: Spellbinder on 2006-09-16 15:51 ]</font>

  2. #2

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    I'll be getting my GH410 for online mode in a couple of hours, I'll keep you posted

    Definitely going to test whether or not Combat PM's deaths would affect rankings.



    <font size=-1>[ This Message was edited by: Unknown_PC on 2006-09-15 18:03 ]</font>

  3. #3

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    Which item is good for boost power of my pm? I only feed it with cheap stuff like any mate.

  4. #4

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    On 2006-09-15 18:01, DreamTonight wrote:
    Which item is good for boost power of my pm? I only feed it with cheap stuff like any mate.
    Mates, Sol, and Moon atomizers are usually good choices especially when you buy them at a low price from other players.

    Crafting food items such as Fruit Juice or Mixed Juice are great too. Those juices only cost around 100~200 mesetas each to synthesize and they're 5 stars like Moon Atomizers (+12 melee +3 mind).

    But you have to keep in mind that all consumables raise both melee and mind production levels. If you want to raise a pure-melee PM, you'll have to stick with monomate (+4 melee +1 mind) and 1-star melee weapons (+4 melee -1 mind).

    Just remember that it is always much cheaper to synthesize and buy materials from other players.

  5. #5
    Wolf ET Master
    Join Date
    Apr 2006
    Location
    NYC
    Posts
    222

    Default

    What do stats for mags do ? Say Pow/Mind/etc.? Do they raise the chances of specific items being synthesized? and/or they reflect how your mag will fight alongside with you(more powerful or something)?

    Tried looking at these:
    http://www.pso-world.com/sections.ph...02&sortby=name
    but there is no explanation on what the difference between giving your mag Pow/Mind/etc items in the long run.


  6. #6

    Default

    PM stats help out their synthesize rates for those item types... my PM gave me a card and joined my party, but I can't figure out what changes her stats.

  7. #7

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    @peenk: It's because we don't know exactly. Some people might be able to shed some light on this, but I haven't really experimented much either. Assume it might influence combat/crafting capabilities though.

    @Unknown_PC: Would you perhaps know more on how to synthesize these food items? I thought that they could be created only by having the synthesis of another product fail?



  8. #8

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    On 2006-09-16 00:18, Tycho wrote:

    @Unknown_PC: Would you perhaps know more on how to synthesize these food items? I thought that they could be created only by having the synthesis of another product fail?
    A number of 4~6 stars food requires ingredients such as コルトバ・フォワ (Koltova Liver), which is only obtainable through synthesis failures.

    But Fruit Juice and Mixed Juice only requires 2 berries and a board to make, so they're much less of a hassle than making other food.

  9. #9

    Default

    Well, my online PM finally evolved into GH-410 earlier and I had the chance to use it in combat in a B-rank Relic mission.

    GH-410 is very impressive so far, it has +10 levels over my character and spams PA skills over and over doing 400~600 with ease. Although GH-410 is very defensive, it still acts as an awesome meatshield for my Force

    As of now, I've seen GH-410 use Sword and Twin Saber. Maybe it will start using other weapons after I raise its Combat Meter/Level

  10. #10
    PSU Machinema Producer
    Join Date
    Apr 2005
    Location
    Sheffield, UK
    Posts
    2,710

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    http://i93.photobucket.com/albums/l7...own_PC/PM1.jpg

    That is an awesome sword! I thought they would stay a lot with the old type. Anyway, have you tried giving your PM diferent elemntal weapons yet?

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