Still doesn't work find another method.
Has anyone tried ripping models from pso2es or the vita version?
Ninjaripper has worked fine with me, I managed to rip my full avatar out of the game and make it work with VRchat (though it looks a bit creepy due to a few issues with how stuff exports and I automatically did the bone rigging)
Last time I tried was back in June/July though, so something could've changed.
Do you have ANY bug in PSO2? Are you creating yet another thread about how you can't take screenshots, your game crashes, or textures are missing AGAIN? Do you NOT search the forum before asking? Then the L.A.W. FIX is for YOU!
It's EASY! Just go: Tweaker -> [!] button -> Other tasks -> Enable Large Address Aware, and you're DONE! Just remember to do it EVERY UPDATE!
HELLO THERE
Accessories are in their default positions, alpha channels seems to be somewhat borked, and so are normals.
Oh, and the default Blender exporter breaks textures. Use this one instead: https://github.com/Dummiesman/RipImport
Last edited by Shoterxx; Jan 3, 2019 at 09:17 PM.
Do you have ANY bug in PSO2? Are you creating yet another thread about how you can't take screenshots, your game crashes, or textures are missing AGAIN? Do you NOT search the forum before asking? Then the L.A.W. FIX is for YOU!
It's EASY! Just go: Tweaker -> [!] button -> Other tasks -> Enable Large Address Aware, and you're DONE! Just remember to do it EVERY UPDATE!
Do you have ANY bug in PSO2? Are you creating yet another thread about how you can't take screenshots, your game crashes, or textures are missing AGAIN? Do you NOT search the forum before asking? Then the L.A.W. FIX is for YOU!
It's EASY! Just go: Tweaker -> [!] button -> Other tasks -> Enable Large Address Aware, and you're DONE! Just remember to do it EVERY UPDATE!
Not sure if anyone will be able to help me but when ever I hit run it won't launch the game.
Last edited by EspeonageTieler; Jan 4, 2019 at 01:57 PM.
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