My Shunka does like 80k per hit on WB'd Falz Arms at lv55/65 Br/Hu it's kind of ridiculous, and that's just with R-Atk gear.
My Shunka does like 80k per hit on WB'd Falz Arms at lv55/65 Br/Hu it's kind of ridiculous, and that's just with R-Atk gear.
PSO2 Trivia:
Crits are bad, m'kay? Buffs/Heals ignore equipment
20 Atk ≃ 1% damage Mass WB = Instant Win
Skill Tree Priority Charts || Class Info and Build Guide
That still doesn't mean Slide End isn't stronger than anything else unless you have a Geki.
PSO2 Trivia:
Crits are bad, m'kay? Buffs/Heals ignore equipment
20 Atk ≃ 1% damage Mass WB = Instant Win
Skill Tree Priority Charts || Class Info and Build Guide
I'm glad to see more information about the PAs in this guide. I don't agree with all of the ratings though:
- Personally, I feel like Rising Edge (at level 16) does good DPS charged (compared to other Hunter PAs), and it does charge very quickly with sword gear. It can be used to hit high weak points - for example, it can hit Dark Ragne's weak point without having to knock him down first, and it's also good for breaking Zeshrayda's shell turrets and then hitting the exposed weak points. I would move this up to the "Good Sword PAs" list, or at least an in-between list.
- Stun Concide's description says "Very weak, but can stun small enemies. Won't work on anything you would actually want to stun". I disagree. It works on Gwanahda, which I wouldn't categorise as a small enemy, and you may actually want to stun Gwanahda to save somebody that's been grabbed by its attack. This applies to Quake Howling too. They're still not amazing PAs, but I feel they have a (small) use.
I would like to see the technics ranked in a similar way though, rather than only having descriptions of them all. I also feel like maybe some of those descriptions are a bit out of date? Rafoie is described as "THE all purpose tech", but does anybody really use Rafoie anymore? I certainly don't see it being used much nowadays. Sazan is the most commonly used technic from what I've seen.
Last edited by Rayden; Mar 23, 2014 at 04:04 PM.
Things are still being updated.
Regardless stunning gwana is silly. if you get caught it's because you were too close and not using something with super armor. If someone is caught, it's better to just take out the bits to save them rather than gearing specifically for people screwing up. the fact that the only use you have for it is doing (almost) no damage to cover for someone's mistakes vs a single miniboss who dies in 10-20 seconds to DPS is testimony to its uselessness.
Last edited by SociableTyrannosaur; Mar 23, 2014 at 04:08 PM.
PSO2 Info -
Ship 2 ID - SociableT
Character - Myria (FoTenewearl 46/26)
View "The Official Build Thread 2.0" for info on classes, skill trees and character build advice!
I never really used Rising Edge since you absolutely need full Sword Gear to make it worth charging/using. Good to know, though. Could probably separate PAs into DPS, utility, and outclassed.
Gwana is a miniboss, but I think it's the only one you can Stun, and only if someone is being eaten. Usually I just burst his face or tentacles and it either gets stunned anyway or dies.
As for techs, I'm going to rewrite them and mention the recipes too.
PSO2 Trivia:
Crits are bad, m'kay? Buffs/Heals ignore equipment
20 Atk ≃ 1% damage Mass WB = Instant Win
Skill Tree Priority Charts || Class Info and Build Guide
''Good Twin Dagger PAs:
Facet Folia
AoE - Great damage to nearby targets in all directions while invulnerable. Note that the first hit must connect for the rest to follow.''
i wouldn't say FF is good from my experience, maybe I'm missing something idk
AoE ? yeaa no, about as much as DA on the sides(and basically no reach at all front/back ) and as much as BS vertically.
great damage ? about the same as BS (slightly more) but for a slowish single target PA, no.
it's got i-frames but it's a grapple so it's not even any good against bosses
i can't see a single time i would ever want to use it
edit: and 32pp too
Last edited by Remz69; Mar 23, 2014 at 04:46 PM.
hi
The more I use it the more it feels like a worse Bloody Sarabande.
But I'm pretty sure it works on bosses since it's not a real grapple.
PSO2 Trivia:
Crits are bad, m'kay? Buffs/Heals ignore equipment
20 Atk ≃ 1% damage Mass WB = Instant Win
Skill Tree Priority Charts || Class Info and Build Guide
PSO2 Info -
Ship 2 ID - SociableT
Character - Myria (FoTenewearl 46/26)
View "The Official Build Thread 2.0" for info on classes, skill trees and character build advice!
yeah, i know it 'works' against bosses, i've tested it
i haven't thought about testing to see if it actually grabbed smaller enemies and not just stun locked them though, good point
my point was:
the only good thing about this PA is: the i-frames
however (and this is where my wording was bad) you won't move after the initial 'grab' but a boss can
meaning that if you use it to attack through a boss' attack, given the pitiful reach of the PA, you'll most likely miss every single hit
the boss has to be stationary for you to be able to land this PA, but if the boss is stationary why would you want i-frames in the first place
effectively making this PA useless against bosses, as well as useless against mobs (i exaggerated when i said it had DA's reach on the sides, but it's not that far from it ..)
Last edited by Remz69; Mar 23, 2014 at 07:03 PM.
hi
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