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  1. #1

    Post PSO2β: Technical Information

    This thread is mostly for people who have gotten in and want more technical information about downloading/installing/configuring the client.

    Downloading:
    Once you've recieved your e-mail, SEGA ask you to go to http://pso2.jp/cbt/ and log in to download the installer, but if like me you got lost, you might want to look under "Manual"/"オンラインマニュアル".

    Failing that you could just download the Downloader here: http://download.pso2.jp/downloader.exe

    Again like PSUJP, set a folder to download to (Can't download to drive root eg "S:\", only subfolders) and click the big button and watch as you download at under 200kbps :P Sadly I dunno of anywhere to upload these files for faster downloading, so no mirrors.

    Once it's finished you should have the files PSO2_SETUP.exe(973Kb), PSO2_SETUP-1.bin(2Gb) & PSO2_SETUP-2.bin(1.4Gb) in the folder you chose.

    Once downloaded, the downloader should ask you if you want to run the installer. If you accidentally click yes, the installer should run, if not, just run the setup.


    Configure:
    There are two methods of configuring the client, the in-launcher configuration options (2nd button down) or editing the ini file.

    The launcher configuration is alot more basic and hard to understand, there is a guide for the Character Creator version here which covers most of it, the beta version has an extra tab and enabled option.

    Tab 2 covers game language (There is only one at the moment: Japanese) and whether to play videos or not. And the slider sets video volume.

    Tab 3 now has an option on the right to select a codec to use when capturing video. I myself prefer to capture losslessly, so I use Utvideo.

    If like me you find the options hard to read of missing vital stuff, you can open your settings file directly under:
    My Documents\SEGA\PHANTASYSTARONLINE2\user-beta.pso2
    in your favourite text editor. This is an Lua file so follow the appropriate formatting.

    Most of this is self-explanatory. But this also allows you to use resolutions SEGA refuses to know about like 1768x992 for 1080 screen owners who play windowed:
    Code:
        Windows = {
            FullScreen = false,
            Height = 992,
            Height3d = 480,
            VirtualFullScreen = false,
            Width3d = 640,
            Width = 1768,
        },
    I assume Width3d/Height3d are for people who want to play with 3D Screens, I'll ignore them for now.

    VirtualFullScreen will run in windowed mode, scaled to your primary monitor's desktop resolution, taking up the full screen. But rendering resolution will stay the same so the image may look distorted/aliased and this also messes up mouse offsets so clicking buttons will be hard. If you use this mode, set the resolution to your native desktop resolution.

    Other fun parts include capture options:
    Code:
        Capture = {
            FrameRate = 30,
            Codec = "ULRG",
            FixFrameRate = false,
            Quality = 40,
        },
    FixFrameRate I assume changes the game's framerate to match capture framerate.


    Technical:
    The client uses the awful GameGuard as it's protection system, easily bypassed by hackers and mainly screws up the PCs of legitimate users, it's already frozen up my PC once from just trying to watch the credits.

    As like other games, if you want to run the game directly you need command line arguments. for PSO2 this is
    • PSO2.exe -pso2

    but as I mentioned above, GameGuard will mean that steam will only recognise the game being open for a few moments. And won't use it's overlay. Plus this means you won't get updates, so this is here for technical reasons only.

    PSO2.exe uses the same encryption method as PSU, there's minimal ASM to decrypt the rest of the program for execution. This is obviously to make reverse-engineering difficult. (Not impossible, difficult). So figuring out other command-line options will be.. difficult.
    Last edited by Pyrii; Apr 17, 2012 at 12:33 AM.

  2. #2

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    Quote Originally Posted by Pyrii View Post
    VirtualFullScreen will run in windowed mode, scaled to your primary monitor's desktop resolution, taking up the full screen. But rendering resolution will stay the same so the image may look distorted/aliased and this also messes up mouse offsets so clicking buttons will be hard. If you use this mode, set the resolution to your native desktop resolution.
    Should also note that virtual full-screen is not in the config file by default, it has to be manually added to that section if you want to use it.

  3. #3
    The Betterer guy Ark22's Avatar
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    actually the way I got virtual screen was by turning off my wireless on my laptop, ran the game then I see the opening, after that went back into the note pad and it was there.


    Thanks to Vashyron =D!

  4. #4

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    Quote Originally Posted by Ark22 View Post
    actually the way I got virtual screen was by turning off my wireless on my laptop, ran the game then I see the opening, after that went back into the note pad and it was there.
    Really? Huh... maybe after the first run it sticks it in there. Certainly wasn't there when I looked, but I hadn't actually run the client at that point.

  5. #5

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    Quote Originally Posted by kyuuketsuki View Post
    Should also note that virtual full-screen is not in the config file by default, it has to be manually added to that section if you want to use it.
    I think it was added by the game (pso2.exe) after running it. the file seem to rejig itself after every running of the game.

  6. #6

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    Most of the OP (after the halfway mark in the "Configure" category) makes little sense to me. I'm not very learned in techno-speak.

  7. #7

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    Quote Originally Posted by BIG OLAF View Post
    Most of the OP (after the halfway mark in the "Configure" category) makes little sense to me. I'm not very learned in techno-speak.
    Well at least it isn't Japanese. But yeah I plan to clean it up a bit, it was late and I sorta dumped my brain onto a forum post. So sorry about that.

  8. #8

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    I ran the pso2.exe twice with my wireless off and my game crashed both times... Any reason why? The CC runs good on my computer as well as the benchmark but idk why the game crashed
    Can't we all just get along?

  9. #9

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    Quote Originally Posted by sklyl View Post
    I ran the pso2.exe twice with my wireless off and my game crashed both times... Any reason why? The CC runs good on my computer as well as the benchmark but idk why the game crashed
    Are you talking about an error popping up when viewing the credits? That's gameguard. Why? Who knows.


    I've also found out that gameguard doesn't care about the launcher, so you can translate it. Most of the text is in bitmaps/dialogs/string files.

    EDIT:
    Last edited by Pyrii; Apr 17, 2012 at 02:24 AM.

  10. #10

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    Has any attempted to use AutoHotKey (or similar) while GameGuard is running?

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