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  1. #201

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    Strictly technique modifiers don't apply to purely elemental things by default.

    In fact, nothing elemental so far gets elemental masteries nor tech JA except for Techniques. PAs and Techniques are opposite sides of a coin, and no existing weapon deals Tech damage for its normal attacks.

    I suppose that could change, but it still wouldn't make any sense.
    PSO2 Trivia:
    Crits are bad, m'kay?       Buffs/Heals ignore equipment
    20 Atk ≃ 1% damage     Mass WB = Instant Win    
    Skill Tree Priority Charts || Class Info and Build Guide

  2. #202

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    Quote Originally Posted by Gardios View Post
    This doesn't mean they use completely different formulas because they are technique attribute—there are plenty enemy attacks of technique attribute that aren't techs that "use striking attribute damage formulas".
    Enemy damage uses a completely separate formula. Why would they be restricted to how it works for players?

  3. #203

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    A random thought crossed my mind about BO's Switch Strike, what if it made FO and TE's element mastery apply to Jet Boot's normal atk and PA's full damage when matching weapon element like EWH does for enemy weakness? Probably wishfull thinking.
    Ship 2
    ID: Mentalist
    Chareen, FOTE
    Tasia, GUHU/RA, RAHU or SUGU.

  4. #204

    Default

    Quote Originally Posted by LonelyGaruga View Post
    Enemy damage uses a completely separate formula. Why would they be restricted to how it works for players?
    Why the hell would you think they would program it so enemy damage used another completely different set of formulas? If you assume player characters already have 3 different ones depending on damage attribute, does that mean you honestly want to tell me there's a formula for striking/shooting attribute damage by players dealt to enemies, techniques used by players on enemies, striking/shooting attribute damage by players dealt to other players, techniques used by players on other players, striking/shooting/technique attribute damage by monsters dealt to players and lastly striking/shooting/technique attribute damage by monsters dealt to other monsters?

  5. #205

    Default

    —there are plenty enemy attacks of technique attribute that aren't techs that "use striking attribute damage formulas".
    What does this even mean?
    PSO2 Trivia:
    Crits are bad, m'kay?       Buffs/Heals ignore equipment
    20 Atk ≃ 1% damage     Mass WB = Instant Win    
    Skill Tree Priority Charts || Class Info and Build Guide

  6. #206

    Default

    That those attacks don't use the technique formula but the "normal" one, obviously with only technique attribute stuff applying instead of striking or shooting.

  7. #207

    Default

    Like what?
    PSO2 Trivia:
    Crits are bad, m'kay?       Buffs/Heals ignore equipment
    20 Atk ≃ 1% damage     Mass WB = Instant Win    
    Skill Tree Priority Charts || Class Info and Build Guide

  8. #208

    Default

    Like what what? The formula?

    Quote Originally Posted by Gardios View Post
    Just look at those formulas. They can be condensed into a single one. It's just split up to make it more simple for the reader.

  9. #209

    Default

    Quote Originally Posted by ShinMaruku View Post
    They should look hard at Dungeon Fighter,s bellatrix where int scales into damage with her strikes with her moves.
    Since when? I thought chasers were int and non chaser related skills were strength. In which you had to decide if you wanted to go a chaser route or an int route (poles and spears both having str, int and phys attack and mag attack but poles having more int/mag and spears having more str/phys). Was there a change?

    It'd be sorta kinda neat to do this with Bouncer (though such an optimal mag would be a large pain in the behind to raise).
    PSO2 Ship 6
    HacksawJimcuttn - HU 75 | FI 75 | RA 75 | GU 75 | FO 75 | TE 75 | BR 75 | BO 75 | SU x

    Queso - RA/HU

  10. #210

    Default

    No, the attacks!
    PSO2 Trivia:
    Crits are bad, m'kay?       Buffs/Heals ignore equipment
    20 Atk ≃ 1% damage     Mass WB = Instant Win    
    Skill Tree Priority Charts || Class Info and Build Guide

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