Before you start flamming me for making rumors before any offical word about this subject, I have had no information about it. Im just using all of the facts of previous classes, playing styles, class description on the class and NPC behaviour to make an 'educated' guess on their weapon selection. (All 13*+ Weapons will be abrivated as S2)
FighMaster (FM) (Skills 50/Bullet 30/Support Tech 20/Offence Tech 30) Fortefighter/Wartecher/Fighgunner all at level 20.
Can use all basic traps with Burn, Posion and Damage G traps.
Notes: Exreamly High-Off the chart high ATP modfier. (Beasts get a Race Bonus)
Extreamly High DFP modifier
Low ATA modifier
Mid-High TP modifier.
Low EVP modifier. (Newmans & Humans get a high Race Bonus)
Spear: S2
Sword: S2
Single Saber: S2
Twin Saber: S2
Double Saber: S2
Knuckles: S2
Single Claw: S2
Twin Claw: S2
Axe: S2
Single Dagger: S2
Twin Daggers: S2
Slicers: S2
Rifle: N/A
Shotgun: A
Laser Cannon: N/A
Grenade Launcher: N/A
Mechgun: S
Handgun: S
Twin Handgun: S
Crossbow: S
Long Bow: N/A
Shadoogs: N/A
Madoogs: N/A
Whips: A
Staff: N/A
Wand: A
Card: N/A
GunMaster (GM) (Skills 40/Bullet 50/Support Tech 30/Offence Tech 20) Fortegunner/Guntecher/Fighgunner all at level 20.
Can use all traps except EX Traps
Notes: High ATP modifier
Low DFP Modifier (Cast & Beast get a Race bonus)
Extreamly High ATA modifier (Cast & Beast get a Race bonus)
Low-Mid TP Modifier
Mid EVP Modifier (Newmans get a Race Bonus)
Spear: S
Sword: N/A
Single Saber: S
Twin Saber: N/A
Double Saber: S
Knuckles: S
Single Claw: A
Twin Claw: A
Axe: N/A
Single Dagger: S
Twin Daggers: N/A
Slicers: A
Rifle: S2
Shotgun: S2
Laser Cannon: S2
Grenade Launcher: S2
Mechgun: S2
Handgun: S2
Twin Handgun: S2
Crossbow: S2
Long Bow: S
Shadoogs: S2
Madoogs: A
Whips: N/A
Staff: N/A
Wand: A
Card: S
MasterForce (MF) (Skills 20/Bullet 30/Support Tech 50/Offence Tech 50) Fortetecher/Wartecher/Guntecher all at level 20.
Notes: Low ATP modifier
Low DFP Modifier (Casts and Beasts get a Race Bonus)
Mid ATA modifier (Casts get a Race bonus)
Uber High-Off the chart high TP Modifier
High EVP Modifier (Casts & Beasts get a Race decrease)
Spear: S
Sword: N/A
Single Saber: S
Twin Saber: N/A
Double Saber: N/A
Knuckles: N/A
Single Claw: S
Twin Claw: S
Axe: N/A
Single Dagger: S2
Twin Daggers: S2
Slicers: A
Rifle: N/A
Shotgun: N/A
Laser Cannon: N/A
Grenade Launcher: N/A
Mechgun: A
Handgun: S
Twin Handgun: S
Crossbow: S
Long Bow: S2
Shadoogs: S
Madoogs: S2
Whips: S2
Staff: S2
Wand: S2
Card: S2
AcroMaster (AM) (Skills 40/Bullet 50/Support Tech 20/Offence Tech 20) Acrofighter/Acrotecher/Protranser level 20
All traps are available
Notes: Higher Trap Modifier (Allows extra damage per SE tick, Allows movement effect on some EX traps (knockback, launch and so on...)
High ATP Modifier
Mid DFP Modifier
High ATA Modifer
Mid TP Modifier
High EVP Modifier
Spear: S2
Sword: S
Single Saber: S2
Twin Saber: A
Double Saber: S
Knuckles: S
Single Claw: S
Twin Claw: N/A
Axe: S
Single Dagger: S
Twin Daggers: N/A
Slicers: S2
Rifle: N/A
Shotgun: S
Laser Cannon: S2
Grenade Launcher: S2
Mechgun: A
Handgun: S2
Twin Handgun: S
Crossbow: A
Long Bow: S2
Shadoogs: S2
Madoogs: S2
Whips: S2
Staff: N/A
Wand: S
Card: S
Just my 2 Mesta. Hope you enjoyed reading
EDIT: I forgot to put the level requirment.
2nd EDIT: All class notes and TP modifiers

Final EDIT: Missed out spear...
<font size=-1>[ This Message was edited by: Rayokarna on 2007-11-03 16:04 ]</font>
<font size=-1>[ This Message was edited by: Rayokarna on 2007-11-03 16:36 ]</font>