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Reload this Page The choices... that aren't choices (Ep3 thoughts)

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Default 02-25-2008, 01:01 AM

I'm actually enjoying the Episode 3 story a bit more than than I enjoyed the Episode 2 - it's a bit more cleanly written, maybe it's the "We're now the underdogs" that appeals to me more than "Let's wander the system doing whatever jobs come our way", or maybe it's just seeing Hal. I miss being able to play Space Channel 5; my Dreamcast broke about two years ago.

But the one thing that gripes me are choices that AREN'T choices. You know, when you get to pick between staying behind to save the CAST and running away like a cowardly dog? But even IF you pick "We can't run!" it just adds a few extra lines of dialogue!

I always hate that in RPGs. If they're going to give you a choice, it should BE a choice, you know? *sigh*

Anyway, I'm just trying out other stuff since my Brella hunt failed at 150 Rappy Amures, and I was pleased by the Ep3 story. Maybe I'm just easily amused.





<font size=-1>[ This Message was edited by: imfanboy on 2008-02-24 23:06 ]</font>
  
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Default 02-25-2008, 01:21 AM

I have a feeling the effects of those choices are going to become more pronounced in the later chapters. You can partially see this from Chapter 2. In Chapter 1 you really didn't see much difference in how the story played out, but in Chapter 2 one decision can determine whether or not you get Tylor's card or not. I know the info is probably already out there for the next couple of chapters, but I can't wait to see how they develop.

  
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Default 02-25-2008, 01:46 AM

If we follow the course of choice making (ep1: not yourself, ep2: self following someone, ep3: self making choices along someone) it would possible that by ep4, your choice can alter the situation.

I really wonder if they would do it like that though, because by allowing the player's choice to alter the situation is ALOT of work from the developers. It is probably more possible that PSU story end in ep3 and in ep4 there are no story mode, just a run to destroy the big bad master mind with absolute freedom from story mode itself.
  
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Default 02-25-2008, 01:51 AM

Quote:
On 2008-02-24 23:21, Libram wrote:
I have a feeling the effects of those choices are going to become more pronounced in the later chapters. You can partially see this from Chapter 2. In Chapter 1 you really didn't see much difference in how the story played out, but in Chapter 2 one decision can determine whether or not you get Tylor's card or not. I know the info is probably already out there for the next couple of chapters, but I can't wait to see how they develop.
Hm, which decision is that? Eh, must be in the second half of the chapter when you find that out. XD

*heads on in*
  
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Default 02-25-2008, 05:27 AM

Well, all PSU needs now to become an eroge is nudity and sex scenes so I guess if that happens your choice can effect some situation.


pso two:
blue moon/caseal/ship 2
  
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Default 02-25-2008, 06:07 AM

...Choice...someday it is the Difference between
Win or Loose...



<font size=-1>[ This Message was edited by: Danny_Dark on 2008-02-25 04:08 ]</font>


PSU PS2/PC REST IN PEACE !
  
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Default 02-25-2008, 10:01 AM

Let us get three more chapters, and we'll begin to see some decent effects of the choices we make.

I just read some new info on Episode 3 at the Japanese wiki that deals with new events being added to previously released chapters after the fifth chapter is released. By the way things are looking, this seems to be kind of similar to the Sue and Bernie subplots of PSO. (I mean in style, not story.) From what it says, by going back to play "Despair and Hope 1," if you S-rank the trial on any difficulty, a new scene is added where you come across a deactivated Lou unit. This opens up a new option in the fourth chapter where you can elect to have Lou accompany you during "Separation From Mother 2." Something was also added to "Prayer of the Holy Light 2" where if you S-rank the trial on any difficulty, a new scene will be added where Ethan and Lumia discuss something. This all leads into some big stuff in the fifth chapter, "The Results of Ambition," but I don't want to read too much into it, as I'd rather have a few surprises left for me when these chapters are released over here.
  
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Default 02-25-2008, 10:04 AM

Quote:
You mean ram the ship into the gigas?


  
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Default 02-25-2008, 10:31 AM

*cue Vyse heroic theme song*
  
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Default 02-25-2008, 03:03 PM

Quote:
On 2008-02-24 23:21, Libram wrote:
I have a feeling the effects of those choices are going to become more pronounced in the later chapters. You can partially see this from Chapter 2. In Chapter 1 you really didn't see much difference in how the story played out, but in Chapter 2 one decision can determine whether or not you get Tylor's card or not. I know the info is probably already out there for the next couple of chapters, but I can't wait to see how they develop.

Getting Tylor can't be based on choices, since I did EP3 Chapter 2 on two different characters (making completely different choices on each one) and got him both times. They both completed EP2 entirely though, and beat Tylor on their first try.



<font size=-1>[ This Message was edited by: Eyce_Theon on 2008-02-25 13:04 ]</font>
  
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