Quote:
Originally Posted by Pillan
Babysitting the Master Classes in a party has been hilarious. Seeing every single Masterforce get instant KOed by every large mob’s attack, watching every Master class die from Megid at least once per SEED Express run due to the reduced STA, and more and more meaningless deaths. Super squishy at this point, but obviously it will even out a bit later.
...And don't get me started on the MP complaints...
The good news is that with 41+ buffs, 41+ arts, and a full party, they already get a slight increase in mission clear time. The bad news is most Fighmasters run around with Ank Buti…
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It was a game with our group.
3 GM, 2 MF, 1 FM (myself)
In Electronic Brain we kept track of how often we died LoL
I know that one of the Masterforces won with 12 deaths (I gave them my scapes when they ran out.)
One of the Gunmasters was right behind her with 10 deaths
I didn't die at all :/ of course livability is more of a question of player skill most of the time LoL
That and if a FM is using TD constantly an enemy can't hit a moving target 99% of the time...