Ever have trouble drawing figures, your PSU characters because you cannot understand how to draw bodies? Or just feel stumped about it?
Well, just remember that everything you see is developed by SHAPES on a PLANE.
This idea is a method taught to anyone trying to grasp the ideas of realism drawing but the concepts surely work for anyone who wishes to just draw for comics, animes, or whatever your case may be. Everything around you is developed by shapes.
In this very basic example, an apple. I can visually (or in this case use photoshop) to paint lines to see what shapes i see...
img: cs.iusb.edu
The mainframe of the apple i can see it as rectangluar boxlike form with the edges being eggshape circles. Now keep in mind, these are crude, quick understanding sketches.
The main advantage to seeing things as shapes isntead of objects, you DO NOT draw what you THINK you see. Instead you draw what you see in front of you. No 2 apples look the same so they shouldn't be drawn that way.
The human figure is just the same concept as the apple... but more complex. Remember, shapes.
model: Aerie.com Snowflake Boybrief Girl unknown
This girl, i can see quite a few quick shapes coming to mind.
1. The girls body type is rectangular. It has 3 dimensions slightly since her breasts do not point directly at us.
2. Her arms and legs can be seen as cyllanders, they have the same ideal shape as that. That helps with forshadowing and anatomy studies in that regard however for the sake of simplicity i will exclude that.
3 Her chin to neck is a triangle. There COULD be a triangle shape in her crotch area too. Pelvis to the crotch.
This works for hands too.
hand image; predictfuture.in
Shapes should be the basis of getting the figure together, usually it isn't the conclusion. Use them to GET to your final figure drawing design.
Most importantly, just keep going and try try try!
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