Quote:
Originally Posted by Aiex
1. Are there class bonuses like PSO? I'm thinking specifically of tech boosts for certain force classes. FOnewm used to get a boost on Gi or Ra techs or something, FOmar had a shifta/deband boost, FOneweral had a simple tech bonus I think...
|
I'm sure there will be.
Quote:
Originally Posted by Aiex
2. Do casts still have traps?
|
Traps are a RAnger skill. Any race can use them.
Quote:
Originally Posted by Aiex
3. In PSO techs could be assigned to the number keys. In PSU they were linked to weapons. In the gameplay videos I see a bar along the bottom that resembles the one in PSO, but the way it's divided up sort of gave me the impression that techs / PAs are bound to weapons. How's it work?
|
Techs can be casted through the 1-0 hotkey bar. You can also put up to four techs on the attack palette. PAs are a separate 3-tier combo similar to your standard 3-hit chain. You can choose what PA will the 1st, 2nd, and 3rd in your string.
Quote:
Originally Posted by Aiex
4. What's the dodge move I keep seeing?
|
Double tab direction is the command for evasive maneuver. It is dependent on the weapon equipped. ex: Gunslash = HUnter Step. Rifle = Ranger Roll.
Quote:
Originally Posted by Aiex
5. Do they classes seem balanced well?
|
Very balanced. Everyone seems to deal damage. In terms of difficulty, Force is the easiest, Ranger is medium, and Hunter is the hardest.