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Default 04-15-2012, 09:05 PM

well it does work! I did the command line patch and though the program didn't report any "successful patch" message (it displayed some other stuff), the game didn't break.
Unless I made a mistake when typing in CMD leaving the game unpatched, it should be working on the US version!
  
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Default 04-15-2012, 10:02 PM

Great to know, thanks man


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Default 04-16-2012, 12:54 PM

Quote:
Originally Posted by DoctorShanks View Post
@Lune: Why would it not work? The only kind of errors I can imagine would be texture-wise from using a different version of the game.
Well, you see, my patch doesn't see real files in the archive. It sees only difference in files and its position.
Let me show some simple example.

We have some original game that looks like 1001 1101 0110 0101 1000
I modify the game and make it look like 1001 1101 0000 1111 1000
I make a patch that is actually a program that says "start patching and replace everything from 9th digit to 16th digit with 0000 1111" (that's why the patch comes out tiny)
But it doesn't care what stands between 8th and 17th digit, it just blindly replaces the code.

If EU and US versions of the game have the same order of data (i.e. they're fully identical), then it'll work. If not, there's a chance that my patch will replace something vital and break the game.
Even a single different name or extra symbol in the game will shift data addresses.

Last edited by LuneFox; 04-16-2012 at 02:44 PM..
  
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Default 04-16-2012, 03:18 PM

In that case, it might be important to let people know to back up their ROM/Save File before patching in case all hell breaks loose. However, if it worked for US and EU, then hopefully there is nothing to worry about. I could imagine JP being different though.

Once my third character hits level 100 on retail, I think I'm going to buy myself one of those flashcarts so I can play those characters that I never got to play yet (I'm so tempted to try out a Slicer RAmarl). Though until I find out the legal information, (help?) I won't be doing this.


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Last edited by DoctorShanks; 04-16-2012 at 07:14 PM..
  
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Default 04-16-2012, 11:31 PM

People don't have to worry about making backups, because this patcher doesn't change the original ROM but creates its modded copy in specified destination.
As I said in readme, you should enter: link to the patcher > link to my mod > link to the ROM > link to a place where the new ROM should appear.

In future I'm planning on making different packs of shortcuts with different words. And maybe some mods for NPC commands and messages.
(I'd like to excite people with pseudo-handwritten messages in free play as well =P and add some troll phrases like "stop using macros like a bot, write like all humans do!" or smth like that =P Or maybe adding something personal like asking to e-mail me or add me to skype. This way they'll find me faster than on this site, and I will personally link them to our forums.)

Last edited by LuneFox; 04-16-2012 at 11:37 PM..
  
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Default 04-17-2012, 11:26 AM

More patches would be pretty cool, especially a troll patch :P

By the way, could you explain why the patched version of PSZ is smaller than the retail copy? After patching, it went from 128 MB to 113 MB (US version). But in the Readme it only went down to 118 MB. Is this normal?


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Default 04-17-2012, 03:01 PM

Well, actual roms equal size of carts, that are round numbers like 8, 16, 32, 64, 128 or 256 Mbytes. Real size of PSZ is around 113 MB, the rest is just useless empty space. (Imagine PSZ as 128 MB flash drive with only 113 MB filled.) When I repack the game, this empty space is automatically cut off.

Last edited by LuneFox; 04-17-2012 at 05:41 PM..
  
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Default 04-18-2012, 11:25 AM

I see.

Also, can the OP be updated to say at the bottom that it works on the US version too? (Still untested on the Japanese version) CornP confirmed this after all.


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Default 04-19-2012, 08:03 PM

Did you see him using new shortcuts? He said that his game is still working after the patch, but who knows how exactly my patch worked.
I'll update my first post when I'm convinced that it works properly.

Last edited by LuneFox; 04-19-2012 at 08:07 PM..
  
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Default 04-28-2012, 09:30 PM

I should send you the Hello Kitty versions. I'll edit this post with the dropbox when I recrop them.
  
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