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Originally Posted by kyuuketsuki
While I'm not disagreeing that PSO2 will not be an offline game, I fail to see any reason why it couldn't be played offline if they felt like throwing an offline mode in.
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They wont do it because it goes against what they're trying to do in the first place, which is get paid. If they WERE to make an Offline mode, it'd probably be like PSU's offline mode -- deliberately garbage, so you'd just be more encouraged to play Online. A mode like PSO's though, I cant see happening. Why would they make a F2P game and give you a full offline-multiplayer experience where they can no longer pressure you to spend money?
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Yeah, it's not. That's why this devolution of removing useful features that older titles had in the name of "progress" is so absurd. But whatever.
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I agree, the removal of splitscreen multiplayer has seen alot of excuses. I think the most logical reason these days is that it takes up alot of horsepower, but nobody really cares. Halo and Gears of War, the two games that i probably enjoyed Splitscreening more than i did Netplaying. Hardest mode + co-op = hours of fun and blaming eachother for shit.
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Umm... every console out supports 4 controllers. My PS3 has 4 usb ports, but having a ton of ports is becoming redundant when most people are using wireless controllers.
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Of course they do. In fact, the Playstation 3 supports
seven controllers.
Point is, nobody cares. If your Xbox or PS3 didn't support 4 controllers, what would you really be missing out on? Seriously? Halo is about the only FPS i know with a competent 4-player co-op campaign. But the amount of games you can play (FPS or not) that support 4-player splitscreen is
terribly low this generation. Now, rewind the clock a bit and remove 2 of the controller slots from your N64 / Dreamcast / Gamecube / Xbox. If your younger years were anything like mine it'll be like removing one of your balls.
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It's becoming less popular, but they still exist. Hell, even Xbox Live's premier titles, the Halo series, had splitscreen. And the most fun I had with those games was always splitscreening with my friends. It's about them wanting to force people to buy more copies, instead of your friends getting to play multiplayer for "free". Has everything to do with scumbags in suits who run the publishing companies, nothing to do with progress or innovation.
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People don't care about splitscreen multiplayer anymore because that shit doesn't sell games anymore. Network modes do. Videogames stopped being about "fun" and "innovation" a long,
long time ago. I think this generation has killed more game series and companies than any in existence thus far.