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Default 07-07-2012, 11:07 AM

hm 50 ability and 50 tech, it didnt evolve, what to do? o.o




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Default 07-07-2012, 11:11 AM

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Originally Posted by holmwood View Post
At level 95, make sure to have strike as the highest stat.
*Strike = atk and defense combined. As with range and tech. DO NOT FORGET. 20 Strike Attack and 20 Strike Defense is a total of 40 strike.

Cygnus requires Strike to be less than the combined stat of Ability and Range.
Therefore, by level 100,
-Have at least one point of range more than tech. (If tech is 0 in your case, just one point should suffice.)
-Have the sum of Ability and Range to be greater than the strike stat.

My personal favorite is a hunter build with 49 strike, 0 tech, 50 ability, and 1 range; all in attack. 49 strike < 50 ability + 1 range (51), 1 range > 0 tech.

*Note that strike has to be less than the combined stat of Ability+Range, not Ability+Range+Tech. It's always the hybrid stat + ability. Players have reported issues with the Ability+Range+Tech theory.
I somehow understood every word of this, haha. Guess I'll start leaving my client on when I'm watching videos to get my mag's fullness down and feed it like crazy now.

49 strike, 50 ability, 1 Range and 0 tech. Got it. Thanks a lot, holmwood.
  
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Default 07-07-2012, 11:24 AM

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Originally Posted by Gardios View Post
So, if I wanted an Orion, would that be right? 10 Ranged, 49 Tech, 41 Ability?
49 tech first, then anything between 1 Ranged 50 Ability // directly 51 Ranged.

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Originally Posted by Gama View Post
hm 50 ability and 50 tech, it didnt evolve, what to do? o.o
Feed it more. What type are you intending to get? And what type is it already? We've heard of some mags that didn't evolve till level 105.

If it's a Lepus, it should evolve into Monoceros if you give it more Tech, into Carina if you give it 1 Striking and keep giving it Ability, or into Orion if you give it Ranged and keep giving Ability. If it's an Antlia, you should get a Crux if you give it more Ability and an Apus if you give it more Tech. I think the problem is that it's currently mindfucked with having both stats equal, lol.


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Last edited by Darki; 07-07-2012 at 11:34 AM..
  
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Default 07-07-2012, 01:12 PM

it's an antila intending for it to go tech.




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Default 07-07-2012, 02:24 PM

If it's an Antlia, give it tech food and it will go Apus.


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Default 07-07-2012, 03:00 PM

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49 tech first, then anything between 1 Ranged 50 Ability // directly 51 Ranged.
All right, thanks.
  
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Default 07-07-2012, 05:33 PM

Well, I got Caelum (He looks awesome, btw).

It fires a black bullet for its attack (Which I assume is some sort-of Megid Bullet or something) which seems to have a chance to poison enemies. Also, the PB changed. Now he seems to launch a bunch of smaller, homing energy blasts, rather than the big, directed energy grenade things.
  
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Default 07-07-2012, 06:43 PM

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Originally Posted by XionAsuka View Post
Well, I got Caelum (He looks awesome, btw).

It fires a black bullet for its attack (Which I assume is some sort-of Megid Bullet or something) which seems to have a chance to poison enemies. Also, the PB changed. Now he seems to launch a bunch of smaller, homing energy blasts, rather than the big, directed energy grenade things.
This was the mag I was going to get next; what was your stat split when he evolved?


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Default 07-07-2012, 08:32 PM

If I wanted to make a Libra mag (w/ this equation Tech > Ranged // Tech + Ability >Striking), what stats should I be looking to get at? Atm, I'm at lv 30 Lyra with 30 striking. I want the mag to be predominately striking and ability secondary. If I feed it until about 5 tech and stack ability, would that be alright for the Teach + Ability > equation?
  
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Default 07-07-2012, 08:42 PM

Is it possible to make pure r-atk mag, someone told me it can't evolve when reach lvl100
  
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