I thought I should make a topic for this so people can get all the information from a single post and understand it better. Let me know if I missed anything.
General:
•105 different Photon Arts buffed(Out of 120 that exist, which 15 that aren't buffed aren't known yet).
•28 different technics buffed, out of 43 that exist.
•Cosmos Breaker nerfed.
•Satellite Cannon nerfed.
•Ilgrants nerfed.
•Ilbarta nerfed.
•Ilmegid nerfed.
•All stances gain infinite duration, and activate at the same speed as Wand Lovers.
•Just Reversal no longer required SP to unlock for any class.
•Dex up 1 added to all classes that didn't have it originally.
•Step Attack no longer requires SP to unlock for any class that has it.
•Various skills require less SP to receive maximum effects.
Hunter:
•New skill tree layout:
Spoiler!
•Guard Stance buffed, loses negative effects.
•Iron Will buffed, gives +5 seconds of invincibility time. Combined with Never Give Up, this should be 10 seconds of invincibility.
•Guard, Just Guard, and Just Counter no longer require SP to unlock, are now default skills.
•Fury Stance multiplier nerfed from 1.25x to 1.2x.
•Fury Stance Combo Up multiplier nerfed from 1.2x to 1.1x.
•Fury Stance Up 1 and 2 become max level 5. Their effects are not adjusted for the new max level, the effects at level 5 will be the same as level 5 is now.
•Speed of all HU normal attacks and PAs improved.
•Speed of HU recovery frames improved.
•Range of HU PAs and attacks improved.
•29 Hunter PAs buffed.
New Hunter skills:
•Healing Guard: A successful Just Guard restores 5% of maximum HP.
•War Braver: After using War Cry, increase damage and PP based on the number of enemies targeting you. Hunter main class only.
Fighter:
•New skill tree layout:
Spoiler!
•Brave Stance buffed. 1.2x damage -> 1.25x damage. Negative effects removed.
•Wise Stance buffed. 1.3x damage -> 1.35x damage. Negative effects removed.
•Chase Advance nerfed. 1.4x damage -> 1.25x damage.
•Deadline Slayer buffed, 100 Atk up -> 150 Atk up.
•Adrenaline now requires only 1 SP to reach maximum effect.
•Speed of all FI PAs and normal attacks improved(Excluding Knuckles).
•27 FI PAs buffed.
•Reduced altitude restrictions, improving Twin Daggers.
New Fighter skills:
•Tech Arts JA Bonus: Increase damage when using different PAs and technics though Just Attacks. 1.05x damage at level 1.
•Limit Break: Greatly increase S-Atk while greatly reducing maximum HP. Reduces HP to 25% and increases damage by 4% at level 1. Fighter main class only.
Ranger:
•New skill tree layout:
Spoiler!
•Weak Bullet nerfed. 3x damage -> 2.55x damage.
•Embedding a weak bullet into a certain part of an enemy allows that part to be auto targeted even if that part is usually only manually targetable. Example: Rockbear's face. Apos Dorios' core.
•Weak Hit Advance buffed, 1.25x damage -> 1.35x damage.
•Trap Search no longer requires SP to unlock, is now a default class skill.
•Upper Trap, Poison Trap, Stun Grenades, Upper Trap Custom, and Poison Trap Custom all require only 1 SP to reach maximum effect.
•Upper Trap, Stun Grenade, Poison Trap, and Gravity Bomb become active skills - Trap skills no longer use trap items.
•Mirage Shot, Panic Shot, and Bind Bullet require 5 SP to reach maximum effect.
•While standing on the ground, launching speed of Launcher attacks is highly increased.
•16 RA PAs buffed.
New Ranger skills:
•Gravity Bomb: Cross between Stun Grenades and Zondeel, collects enemies into a single point. Qualifies for the same buffs that Stun Grenade receives.
•Bullet Keep: Switching weapons will not remove special bullets like Weak Bullet and Bind Bullet.Unknown if it applies to Launchers. Unknown if PP Save Bullet and Power Bullet apply after weapon switch. Ranger main class only.
Gunner:
•New skill tree layout:
Spoiler!
•S Roll JA Bonus nerfed, 2x damage -> 1.6x damage.
•Showtime buff. 30 second duration -> 45 second duration. Hate gain buffed.
•Hightime buff, 1.1x damage -> 1.2x damage.
•8 Twin Machine Gun PAs buffed.
New Gunner skills:
•Twice Chain: Double the speed at which your chain accumulates.
•Chain Finish Bonus: Reduce the cooldown of Chain Trigger based on the chain number when you use Chain Finish.
Force:
•New skill tree layout:
Spoiler!
•Photon Flare buffed. Duration 30 seconds -> 45 seconds. Cooldown 120 seconds -> 100 seconds. HP reduction removed.
•Cooldown reduced for Freeze Ignition.
•Photon Flare Afterburst requires 1 SP to reach maximum effect.
New Force skill:
•Charge Escape: Continue charging techniques during Mirage Escape. Force main class only.
Techer:
•New skill tree layout:
Spoiler!
•Extend Assist no longer requires SP to unlock. Is now a default class skill at max effect.
•Territory Burst buffed. Requires 1 SP to unlock and becomes completely passive.
•Wand Lovers buffed. Is treated like a stance and qualifies for a stance buffs mentioned earlier. Strike and Tech Explosion 1.35x damage -> 1.4x damage.
•Shifta Critical buffed. 1.15x critical chance -> 1.2x critical chance.
•Rare Mastery Techer buffed. Increases S-Atk as well as T-Atk.
•Super Treatment now requires 1 SP to reach maximum effect.
New Techer skills:
•Shifta Strike: Shifta buff increases all damage by 2% per level. Appears to be +10% at maximum. Techer main class only.
•Deband Toughness: Deband Buff increases maximum HP by a percentage of maximum HP. Appears to be +25% at maximum, 1000 HP becomes 1250, etc.. Techer main class only.
Braver:
•New skill tree layout:
Spoiler!
•Average Stance buffed. 1.1x damage -> 1.15x damage.
•Weak Stance buffed. 1.3x damage -> 1.35x damage. Demerit reduced from 0.9x damage -> 0.95x damage.
•Rapid Shoot Up 2 buffed. +100 R-atk -> +150 R-Atk. Does NOT apply to Rapid Shoot Up 1, only 2.
•14 BR PAs buffed.
New Braver skills:
•Charge Shot Up: Increase the speed and power of Bullet Bow charged normal attacks. Increases damage by 3% and speed by 10% at level 1.
•Attack Advance: Increase the power of normal attacks. Increases damage 10% at level 1.
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