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Reload this Page PSO not on PS2, Why?

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theendisnear is Offline
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Default 08-21-2003, 07:24 PM

ps2 is too old
  
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Default 08-21-2003, 08:53 PM

I'm aware of that. PSO has a shelf life only as long as the platform has viablilty. It's just that they could have capatalized on it if they had moved sooner to get it to PS2.
  
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Default 08-21-2003, 08:54 PM

Quote:
On 2003-08-21 15:09, Spoink018 wrote:
because ps2 sucks
100% AGREE XD
  
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Default 08-21-2003, 09:01 PM

It's because it can't be psO when you can't get the system online. Sony took until this year to make a online capable PS2. Not to mention if you look at how much it costs, it's about 250 bucks or so.
  
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Default 08-21-2003, 09:14 PM

-_-

So many goddamn fanboys in this topic... I'm going to explode if there are more 'ps2 sucks' related posts.


pso two:
blue moon/caseal/ship 2
  
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Default 08-21-2003, 09:17 PM

I didn't mean sega is out of buisness I meant they were out of the "console" buisness
  
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Default 08-21-2003, 09:18 PM

"ps2 sucks"... hehehe
  
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Default 08-21-2003, 09:27 PM

It's not on the PS2 for quite afew reasons I beleive. Hardware and software being one of them.

All the systems suck, one way or another, downfalls all around.


Look, he did it again.
  
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Default 08-21-2003, 09:28 PM

GCN and XB Seabed Level Lags... What makes you think PS2 would be able to do that? anyways it would look like a N64 game compared to the GCN and XB versions. But PS2 would lie and show the GCN and XB versions if they had a commercial. Anyone see the Splinter Cell one where the took the fotage from the XBox Splinter Cell game and used it for the PS2 commercial?
  
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Default 08-21-2003, 09:48 PM

From what I can remember, Yuji Naka complained about programming for the PS2, as well as some hardware problem with graphical issues, if I remember correctly.



ProTip: To damage your credibility, simply call any of the Phantasy Star games "massively-multiplayer."
  
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