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Reload this Page Final Article How do resolve ALMOST every problem in PSOX (H

 
 
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Jkid is Offline
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Default 10-21-2003, 07:36 PM

Hacked Mags: Ban mags that are not released officially by Sonic Team. It would easy; mags that weren't released yet would be banned until the event required to release them to the public is activated. Microsoft can just give the users two weeks notice to get rid of the items. The ban would last until the items are released officially for the Xbox version.

Hacked weapons/items: Only illegal items and items not officially released by sonic team will be banned. Again the user will have two weeks notice to dispose of the items. After those two weeks if a player still has the weapon the user's Hunter's License will be suspended until the item is disposed. The items that weren't released yet will be banned until the event releases the items. But the items that are not officially released will be banned for regular use. And if a user has a banned item when he enters the server, the player will be banned until he disposes it. If he tries to withdraw the item from the storeroom, he'll be disconnected from the server and the user will be barred from entering the server until he disposes the item. This ban can also apply to hacked units, and armors and shields that are not officially released by Sonic Team.

About those hacked slot units, these items weren't supposed to be used by the users at all. Solution? Create a PERMANMENTLY BANED item list:

Here are some items that can be put into this list:
-Al Rappy units
-Any GOD/<unit> that has any pluses are minuses.

Any more items that can't be used by the users can to be put into this list.

Mod Chips: All that Microsoft needs to do is to update their server software to detect the latest mod-chips. Microsoft should be able to ban the EPROM for both mod usage and for negative feedback.

Action Replay/ Gameshark/ Code Breaker game cheating devices: Use the server to detect any file that was made by any of these devices for PSO. And if it does, the user will be automatically banned for a week. If he tries to use them again, it's a permanent ban. Any file that was created by these devices for any other game is fine. But for PSO, it?s a no-no.

Copying files by use of any code device and computer: Timestamp the files. If the file was backed up, the backed up file can't be used.

Or another way is that Microsoft can create a patch to defeat these copied files. A patch can be made by to detect items while the game finished its initial booting. When the user tries to use a copied file when he boots the game and if the client sees the same character name, the client will check all characters item list for the same item. It can be activated everytime the user quits the game offline or online. If the system detects two exactly same rare items with the same ATA/ATP increase and/or photon percentages or in a case of a rare armor or shield it'll detect the same EVP and/or DEF stat increases (Because whenever you find a same armor the stat increases will be different). If the character is copied or has the same exact item with the same percentages. The two items that are copied will deleted. But for rare weapons with no percentages (like quest weapons), the client (or game software) won't detect them.

So this is a combination of two counter-measures:
Time-stamping the saves of the characters and of the overall save file so that no-backup files can be used. (This is similar to PSO Ver.2 back on the Dreamcast) and by cross-checking the item list (another quick way)

Word Select Bug:

A patch can be made to resolve it. Here's how the solution would work: In online mode when a person enters the lobby in the block the user that sending the message directly to him or to everybody or just send it to the lobby just be selecting the send command will not be able to use the word select until the person has successfully entered the lobby completely and given five seconds after the person has entered the lobby. If the lobby keeps loading up players on the user side, the user will not be able to use the word select until the client finishes loading all the players in the lobby.

And for the player that's entering the server, same thing. When the person enters the lobby, the user won?t see word select messages and bubble chat for 10 seconds after he enters the lobby.

For any site that has any cheats codes on PSOX: Notify the websites to shut down their website or else face legal action. But this is for only for sites providing codes for hex mods or using storing files for codes so that users can download them for later use for the Xbox version.



One more piece of advice, Microsoft should consider creating it's own website for the Xbox version of PSO so that the users can get official info on the Xbox version. They should model it under the Japanese official website for the Xbox version.
  
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Default 10-21-2003, 07:48 PM

Man get your facts modchips cant b tracked unless they go online w/ them on in whitch they dont. Dude heres my suggestion mow a couple million lawns take out the trash for your mommy save it all in your piggybank and but out ST then u can do what you want cause thats the only way things will change if youre not 12 you have the mentality of a 12 year old and b ready for more comments on how brilliant u r w/ topics JKID
  
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Jkid is Offline
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Default 10-21-2003, 08:25 PM

Didn't you read my profile? I'm 15 years old.
  
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Default 10-21-2003, 08:32 PM

Quote:
Mod Chips: All that Microsoft needs to do is to update their server software to detect the latest mod-chips. Microsoft should be able to ban the EPROM for both mod usage and for negative feedback.
If your modchip is off you can't be detected! The new modchips work the same way, just turn them off when you sign online. And M$ does ban people for signing on with a modchip. Results in a permanent ban. Negative Feedback can only get you a 24HR ban because people could send feedback for no reason and M$ couldnt look into it.
Quote:
Action Replay/ Gameshark/ Code Breaker game cheating devices: Use the server to detect any file that was made by any of these devices for PSO. And if it does, the user will be automatically banned for a week.
People dont modify there files with AR, they just dupe. It cant be detected.
Quote:
Or another way is that Microsoft can create a patch to defeat these copied files. A patch can be made by to detect items while the game finished its initial booting.
Sorry but its probably impossible to make a patch for that. Plus, the modchip users will just delete the patch files off of the HD so they can still cheat.
Quote:
Time-stamping the saves of the characters and of the overall save file so that no-backup files can be used.
You cant use backups in the first place. The characters are saved to your gamertag. You wont be able to use characters off of some website.
Quote:
will not be able to use the word select until the person has successfully entered the lobby completely and given five seconds after the person has entered the lobby.
Great every time someone comes in I gotta wait 5 seconds?
Quote:
Microsoft should consider creating it's own website for the Xbox version of PSO so that the users can get official info on the Xbox version.
Just go to this site!
  
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Default 10-21-2003, 08:33 PM

didnt u read my reply? Man you are so smart u reflect your threads.
  
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Default 10-21-2003, 08:49 PM


Quote:
Sorry but its probably impossible to make a patch for that. Plus, the modchip users will just delete the patch files off of the HD so they can still cheat.
How do you know? Besides if it's possible for modchip users to delete the patch files. MS should create a server-side patch so that the servers will look for the patch files everytime the person logs into a game that's requries a patch.


Quote:
Great every time someone comes in I gotta wait 5 seconds?
Well, I ment to say that the user can't see any bubble chat for 5 seconds evrytime he goes to another lobby or block or ship. And if the person uses the info lobby, the chat system (except for voice chat) will not be seen by the player that's using the client until the player exits from it, eners a room or go into one lobby to another.

[quote]
Just go to this site!
[/endquote]

I ment that MS should create a website that's similar to Sonic Team's PSOX website. Besides Microsoft rarely notifies users when any ships will be down due to server maintanence. So the best way to notify the users is to go to the offical website. Also, they should create serparate mesage boards for PSOX in the official site so only PSO subscribers can post in there. So you won't see anyone using the name sufix "187" in the boards

  
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Default 10-21-2003, 08:51 PM

Can we stop and grow up? Please stop the flames and personal attacks. Yes I agree no matter what we say or post here, ST and MS is going to do nothing to fix the game, thats a given. But at least let Jkid express his ideas on how to fix the game with out flaming him yeah?



<font size=-1>[ This Message was edited by: Guntz348 on 2003-10-21 18:59 ]</font>
  
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Default 10-21-2003, 09:16 PM

good luck with that itl never happen. There will always be hacks theives get smarter just as hackers. Who knows when True Fantasy Online live comes out thatll get hacked too. Jkid youre basically talking to a wall w/ a big dollar sign on the front. Translation your views doesnt put more money in M$ wallet it would actually put less since less people r playin but as long as youre happy im sure theyd see your side. Yea Right..........
  
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Default 10-21-2003, 10:05 PM

Quote:
How do you know? Besides if it's possible for modchip users to delete the patch files. MS should create a server-side patch so that the servers will look for the patch files everytime the person logs into a game that's requries a patch.
The server does check for it and your banned if you dont have it. The modders just FTP it back in place.
  
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Default 10-22-2003, 01:25 PM

So it's impossible remove it is that right?
  
 

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