|
|
|
|
RR's Red-shirted Ensign
Posts: 153
Join Date: Aug 2004
Location: Some apartment in Pioneer 2 slums
|

08-31-2004, 08:31 PM
I've noticed that if you get a mechgun, and attack with it the second you equipt it, the first few shots don't appear untill later. And they eventually come along from a random direction... It's wierd.
|
|
|
|
 |
|
|
|
|
Arieluma
Posts: 4,733
Join Date: Feb 2003
Location: Jacksonville, FL
PSŲ FC: 1118-5430-5639
|

08-31-2004, 08:32 PM
This has been brought up various times.
Yes, it's a glitch because it's loading the animation of the photon bullets while loading the picture of the mechguns during the movement of the attack function.
|
|
|
|
 |
|
|
|
|
Underdog's Secret
Posts: 8,488
Join Date: Jan 2003
Location: Gallifrey
|

08-31-2004, 08:43 PM
it applies to all firing weapons.
Female cast
HU - 60 | FI - 55 | RA - 60 | GU - 60 | FO - 51 | TE - 50
|
|
|
|
 |
|
|
|
|
Arieluma
Posts: 4,733
Join Date: Feb 2003
Location: Jacksonville, FL
PSŲ FC: 1118-5430-5639
|

09-01-2004, 05:11 AM
Quote:
On 2004-08-31 18:43, Kef wrote:
it applies to all firing weapons.
|
You can pull out any weapon, if you use it fast enough, you won't be able to see it the 1st strike.
But mechguns are the most noticable, seeing the attack itself is delayed, not just the weapon's picture.
|
|
|
|
 |
|
|
|
|
The Tooth Fairy
Posts: 539
Join Date: Feb 2003
Location: Zuerich, Switzerland
|

09-01-2004, 07:32 AM
There also another glitch:
Attack, and press start before the hit lands and it wont hit, eventhough the weapon goes through the enemy. I find that irritating, because i like switching weapons, and if you could switch weapons while youre in the animation, it would be somewhat more dynamic.
|
|
|
|
 |
|
|
|
|
does it hurt?
Posts: 5,395
Join Date: Apr 2002
Location: Wilder Osten
|

09-01-2004, 11:05 AM
Quote:
On 2004-09-01 05:32, Primrose wrote:
There also another glitch:
Attack, and press start before the hit lands and it wont hit, eventhough the weapon goes through the enemy. I find that irritating, because i like switching weapons, and if you could switch weapons while youre in the animation, it would be somewhat more dynamic.
|
good thing about this is however, with the right timing you can split slimes like that.
i for my part use untekked stuff for that purpose, but well ^-^;
|
|
|
|
 |
|
|
|
|
RR's Red-shirted Ensign
Posts: 153
Join Date: Aug 2004
Location: Some apartment in Pioneer 2 slums
|

09-01-2004, 01:15 PM
That going-thru glich also works if you hold R instead of pressing start.
|
|
|
|
 |
|
|
|
|
Arieluma
Posts: 4,733
Join Date: Feb 2003
Location: Jacksonville, FL
PSŲ FC: 1118-5430-5639
|

09-01-2004, 02:42 PM
Quote:
On 2004-09-01 05:32, Primrose wrote:
There also another glitch:
Attack, and press start before the hit lands and it wont hit, eventhough the weapon goes through the enemy. I find that irritating, because i like switching weapons, and if you could switch weapons while youre in the animation, it would be somewhat more dynamic.
|
Not only when you press start does it cancel the attack, it will cancel if you hold R to highlight your secondary commands.
|
|
|
|
 |
|
|
|
|
RAmar God
Posts: 466
Join Date: Apr 2003
Location: Tennessee
|

09-01-2004, 03:53 PM
I get that all the time. If you want to do it more often then basically be attacking with one weapon, quick menu to switch to the mechs and immediately fire. That usually does the trick.
|
|
|
|
 |
|
|
|
|
The Angels Demon
Posts: 573
Join Date: Jun 2004
Location: In my living room
|

09-02-2004, 08:33 AM
IMHO, all you really have to do is look at it this way. Its a glitch, every game has one, and there's always more than one way to get around them. Personally, I usually always just cast Ryuker at the begining of the map. Then, this way, instead of firing before your guns or whatever can load causing the glitch to occur, just wait to fire UNTIL the guns load. If you're worried about dying because of that pause, don't worry, you cast Ryuker so you'll be able to go back. Either that, or just cary a few ScapeDolls. Its really not a big deal. Every game has its glitches. Besides, anytime its happened to me, I've always hit the enemy.
|
|
|
|
 |
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by: vBulletin Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
All PSO and PSU images and official illustrations are (C) SONICTEAM / SEGA, 2000-2011. All logos and trademarks in this site are property of their respective owners. The comments are property of their posters. All the rest © 2000-2012 PSO-World.com.
|