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Reload this Page One or two mags?

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Default 11-13-2004, 08:05 PM

Okie dokie, I'm gonna give it to you nice and short
I'm making a FOmarl. One who can melee. But, I want to be able to use techniques too. Do I make one mag with both POW and MIND characteristics? Or two with one mag POW and one mag MIND?
Thank you n_n
  
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Default 11-13-2004, 10:19 PM

Two mags. May be a pain to raise, but it'll make each task a whole lot easier for you.

And you're sig is too big. I cant remember the limits cause it's been too long, but read the forum rules. >_>
  
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Default 11-15-2004, 12:19 PM

I agree with Eanae (*gasp*).

Erm... you mean POW/DEX, right? You will need quite a bit (50-75? Er...)
  
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Default 11-15-2004, 12:24 PM

2 mags are better than 1
1 high pow & dex for hu'ing/ra'ing, something like 5/135/60/0
other high mind to learn & use techs



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Default 11-15-2004, 01:24 PM

Nothing wrong in a 20 50 50 80 mag. Cant switch mags fast enough in battle and tech spamming with a low level FOmarl isn't that great of an idea. Even using a high mind mag to learn techs will put you at a disadvantage, because once you learn a high level tech and switch back to Melee, you wont have the TP to use many techs anymore.

Stick with a HYBRID mag for a HYBRID class.
  
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Default 11-15-2004, 03:21 PM

Quote:
On 2004-11-15 11:24, Skorpius wrote:
Nothing wrong in a 20 50 50 80 mag. Cant switch mags fast enough in battle and tech spamming with a low level FOmarl isn't that great of an idea. Even using a high mind mag to learn techs will put you at a disadvantage, because once you learn a high level tech and switch back to Melee, you wont have the TP to use many techs anymore.

Stick with a HYBRID mag for a HYBRID class.
Maybe if you're advanturous, and have the time, make 3 mags. A hybrid, and 2 seperate ones. I do sort of agree that a hyrbid mag may be beneficial for some areas, but some others are better off with strictly one stat added to the mag.
  
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Default 11-15-2004, 04:14 PM

Quote:
On 2004-11-15 13:21, Eanae wrote:
Quote:
On 2004-11-15 11:24, Skorpius wrote:
Nothing wrong in a 20 50 50 80 mag. Cant switch mags fast enough in battle and tech spamming with a low level FOmarl isn't that great of an idea. Even using a high mind mag to learn techs will put you at a disadvantage, because once you learn a high level tech and switch back to Melee, you wont have the TP to use many techs anymore.

Stick with a HYBRID mag for a HYBRID class.
Maybe if you're advanturous, and have the time, make 3 mags. A hybrid, and 2 seperate ones. I do sort of agree that a hyrbid mag may be beneficial for some areas, but some others are better off with strictly one stat added to the mag.
20/50/50/80 is fine for a low level hybrid character, but on higher difficulties, you'll find yourself either with not enough mental, or not enough ATA.

So yes, make 3 mags if you're feeling frisky.
  
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Default 11-15-2004, 04:33 PM

Even in high areas, you wont do well with the pure POW or pure MIND mags. When you switch to the POW mag, you wont have the MST to make attack techs work, and you wont have the TP to cast many techs, running out of Fluids rather quickly. If you go Pure MIND, you'll be pretty useless with low level support/healing techs, and attack techs are useless with FOmarls anyway.

I'm talking from personal experience, this saves you form having to make 2-3 mags, and gives you a nice confort zone to grow your character.
  
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Default 11-15-2004, 05:31 PM

And the crappy 100 ATP and 160 MST from a piece of shit mixed mag is going to help at all?

Seriously, though, I can't say that I recall having TP problems(Or MST, for that matter) on Zero with him using a good 5/145/50/0 Mag. But then, I have several mags(Ok, more like a dozen...), so for tech learning/primary usage I just got out one of my MIND mags. *shrug* You rarely do both in a single run, so there's no reason to make a crappy mag that lacks on both important stats...

IMO, of course. If you want to go with a mixed mag you're more than welcome to. XP



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Default 11-15-2004, 06:08 PM

i like just the one mag but....................two is much better and will help alot more.....i use one now but main ly i had two......but i'm at the level where my techs get NO STRONGER and my attack works for me.......but if you ant just the one then go for the slightly harder option, i say got for TWO


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