|
|
|
|
Rappy Hunter
Posts: 20
Join Date: Sep 2004
PSŲ FC: 4125-5154-3670
|

04-06-2005, 11:08 AM
I got ep3 not too long ago, i love the stronger sence of story, and the card battleing, though maybe not quite perfect, is fun to play. But i have a really annoying problem, i keep getting really bad grades (mostly e...sometimes d) I think i've heard that better grades usually give better cards so i'm wondering if there is any tips on improveing my grades? (i play hunters more than arks..arks take forever to play and if i do win, it's defnitely an e grade)
thanks
|
|
|
|
 |
|
|
|
|
Resist/RealLife++
Posts: 10,282
Join Date: Mar 2004
|

04-06-2005, 11:21 AM
If you want to get a high rank, you essentially need to do to a lot of damage to the enemy in a short period of time while taking little damage yourself.
Generally the easiest way to do this is to use a Hunter against an Arkz player that deploys lots of monsters. Equip a strong weapon and use action cards that can attack multiple squares. Also try to use attack cards that you can use in combination for even higher point totals. Keep a decent number of low cost def cards in your deck and you should be good.
|
|
|
|
 |
|
|
|
|
w3rd
Posts: 206
Join Date: Mar 2004
Location: Destin Florida
|

04-06-2005, 06:45 PM
Ryna pretty much covered it. Just keep it fast, short, easy. Take little damage yourself, give lots to them, and do it fast.
|
|
|
|
 |
|
|
|
|
Resist/RealLife++
Posts: 4,318
Join Date: Jul 2003
|

04-06-2005, 06:50 PM
Pfft.
You don't have to make it short, that actually gets you a lower rank. Take your time, don't take too much damage, and deal a LOT of damage back.
Basically, you should do 10 minutes worth of severe beating, while blocking quite consistantly, and you should score an S rank easily.
Trust me, I get S-rank far too often. :|
|
|
|
|
 |
|
|
|
|
Resist/RealLife++
Posts: 10,282
Join Date: Mar 2004
|

04-06-2005, 09:26 PM
Well, the other method is just to take your time and try to do a lot damage each turn. The goal is to prolong the fight as long possible while you increaase your "damage dealt". The formula for determining your score is primarily based on the following:
1. How much damage you dealt
2. The number of turns it took you to win
3. The amount of damage you took.
The goal in any scenario is to try to keep 3 as low as possible. If you can do a lot of damage each turn, you can offset the losses associated with a longer battle.
|
|
|
|
 |
|
|
|
|
Resist/RealLife++
Posts: 4,318
Join Date: Jul 2003
|

04-06-2005, 09:43 PM
From my experience, I've noticed that Damage Delt and Damage Recieved are the top most priority variables in the equation for rank. I'm not quite sure if they truely are, but it's a good bet. Also, using multiple action cards per attack will give you better chances of getting a good rank, but this might just be because of the damage they deal.
A real general idea, as stated, is to beat the shit out of your opponent with high damage while taking little yourself.
|
|
|
|
 |
|
|
|
|
Resist/RealLife++
Posts: 10,282
Join Date: Mar 2004
|

04-06-2005, 09:49 PM
Here is the guide that details the formula:
http://www.pso-world.com/sections.ph...cle&artid=1863
I'm not quite sure if the last part about the guard cards is correct. I remember reading an older thread that the guard card calculation worked differently online.
|
|
|
|
 |
|
|
|
|
Resist/RealLife++
Posts: 4,318
Join Date: Jul 2003
|

04-06-2005, 10:00 PM
They do. Instead of registering a block of 99 damage, they either only register the amount you would have taken, or just nullify it completely.
|
|
|
|
 |
|
|
|
|
Rappy Hunter
Posts: 20
Join Date: Sep 2004
PSŲ FC: 4125-5154-3670
|

04-06-2005, 10:19 PM
is blocking attacks includeing blocking by shields or just by guard, evade, wall, etc..cards, or both? any good guidelines for a deck setup? I restarted the game (olny lvl 2, playing for a bit over an hour and a half..getting anywhere from e to c+ ranks) at the moment i use a 15/15 mix of item and action cards of all types (hunter side) i have no assist cards yet
|
|
|
|
 |
|
|
|
|
Resist/RealLife++
Posts: 10,282
Join Date: Mar 2004
|

04-06-2005, 10:27 PM
Quote:
On 2005-04-06 20:19, Bodus wrote:
is blocking attacks includeing blocking by shields or just by guard, evade, wall, etc..cards, or both?
|
I believe that only includes cards like Guard/Wall/Reduce/etc...
Quote:
|
any good guidelines for a deck setup? I restarted the game (olny lvl 2, playing for a bit over an hour and a half..getting anywhere from e to c+ ranks) at the moment i use a 15/15 mix of item and action cards of all types (hunter side) i have no assist cards yet
|
For most starting Hunter decks, you should probably aim for the folliwng ratio:
10 weapons
10 action cards
8 def cards
2 assist card
You can find some guides for deck building here:
http://www.pso-world.com/sections.ph...cles&secid=163
You probably won't be able to get "high" ranks consistently until you earn some additional cards.
|
|
|
|
 |
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by: vBulletin Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
All PSO and PSU images and official illustrations are (C) SONICTEAM / SEGA, 2000-2011. All logos and trademarks in this site are property of their respective owners. The comments are property of their posters. All the rest © 2000-2012 PSO-World.com.
|