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Dreamhunter
Posts: 63
Join Date: Oct 2003
Location: Germany
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05-13-2005, 12:30 PM
OK, i've read that Lily Megid pierces when a Mil Lily is in the room, but yesterday the most annoying thing happened...
I have my Blueful Hunewearl on Plus to LVL 100 (had to start from scratch due to PAL data not being compatible with Plus), and i was doing a letter from lionel run, i run to the last room in Caves, Lilies spawn, one of them is a Mil. So i go back outside the door, get my Supressed Gun, breathe deeply, realise i dont have a Scape Doll with me, enter the room, give the first Ob 6 hits with my gun, leave the room before the Lily array spits, stand in the passageway and die to the Megid, that COMES THROGH THE DOOR!!!!
I never realised, that Megid can go through doors, is that due to the Mil?
I SO wanted that Demolition Comet!!!!
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Resist/RealLife++
Posts: 4,318
Join Date: Jul 2003
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05-13-2005, 12:42 PM
Yep, it does that. Sucks, doesn't it?
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Dreamhunter
Posts: 63
Join Date: Oct 2003
Location: Germany
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05-13-2005, 12:55 PM
Quote:
On 2005-05-13 10:42, Skorpius wrote:
Yep, it does that. Sucks, doesn't it?
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sucks like hell!
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We are soldiers, stand or die
Posts: 1,199
Join Date: Jan 2004
Location: Beyond good and evil
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05-13-2005, 02:19 PM
Quote:
On 2005-05-13 10:30, Tareek wrote:
I never realised, that Megid can go through doors, is that due to the Mil?
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No, it wasn't just because a mil was present; any of them can shoot it through the door. (I died from an ob that way not too long ago)
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Twisting the Knife
Posts: 8,162
Join Date: Aug 2003
Location: UK
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05-13-2005, 02:50 PM
One of PSO's many, many glitches. You were unlucky. Just like when you're in a room, but can't hit anything because you're not far enough in, or when a Gulgus blocks the door in Spaceship... there's too many too list. In future, run in, take 2 or 3 shots, and run out far enough to outrun the Megid, and repeat until the lilies are dead.
Dawn will break through blackest night.
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Dreamhunter
Posts: 63
Join Date: Oct 2003
Location: Germany
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05-13-2005, 02:56 PM
Quote:
On 2005-05-13 12:50, UrikoBB3 wrote:
In future, run in, take 2 or 3 shots, and run out far enough to outrun the Megid, and repeat until the lilies are dead.
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thx m8, but that exactly was the original plan...
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Twisting the Knife
Posts: 8,162
Join Date: Aug 2003
Location: UK
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05-13-2005, 03:00 PM
Ah, forgot, I have a god/battle equipped, you're probably best taking 2 shots at a time, rather than risking more. Also, don't focus on the Mil if there are Ob's nearer you, the 'lesser' lilies are still capable of killing you. Said that, just because some people go crazy when they see a rare enemy, and attack it without realising what else is in the room...
Dawn will break through blackest night.
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Dreamhunter
Posts: 63
Join Date: Oct 2003
Location: Germany
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05-13-2005, 03:27 PM
Quote:
On 2005-05-13 13:00, UrikoBB3 wrote:
Ah, forgot, I have a god/battle equipped, you're probably best taking 2 shots at a time, rather than risking more. Also, don't focus on the Mil if there are Ob's nearer you, the 'lesser' lilies are still capable of killing you. Said that, just because some people go crazy when they see a rare enemy, and attack it without realising what else is in the room...
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nah, I play PSO since the days of the DC and my playtime must accumulate to about 1000h of gameplay.
So I won't pee my pants when i see a rare enemy, but I ll leave the room, take a deep breath, think about my options and then go kill everything according to it's danger-/annoyance-factor... 
but thx anyway! ;D
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;>
Posts: 857
Join Date: Jul 2003
Location: CCA
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05-14-2005, 02:01 PM
I hate that so damn much, especially in the mazes of Temple. I've been fortunate enough to never have gotten killed through a wall in the presence of a Mil. God, that would have been so crappy during my run for Standstill Shield  .
About a possible strategy, keep in mind that the ones you haven't hit yet will spit megid at the exact same time. That's the one thing that really helps me, because you obviously can't see all of them if you're attacking one in particular. Always make sure to hit and move, don't stick, otherwise there's no chance. Nest time try moving around all of them in a circle, that might work.
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Dreamhunter
Posts: 63
Join Date: Oct 2003
Location: Germany
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05-14-2005, 02:21 PM
Quote:
On 2005-05-14 12:01, Jive18 wrote:
I hate that so damn much, especially in the mazes of Temple. I've been fortunate enough to never have gotten killed through a wall in the presence of a Mil. God, that would have been so crappy during my run for Standstill Shield .
About a possible strategy, keep in mind that the ones you haven't hit yet will spit megid at the exact same time. That's the one thing that really helps me, because you obviously can't see all of them if you're attacking one in particular. Always make sure to hit and move, don't stick, otherwise there's no chance. Nest time try moving around all of them in a circle, that might work.
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thx for the strategy, but have you ever played letter from lionel?
the room i am talking about is the one you sometimes have in caves2, where there is a small part, with a switch, and it is surrounded by water. that part you reach by going through some other rooms. when you enter the room from the door where the switch is, the lillies spawn across the water... so running around them wouldnt have been possible... 
i usually dont have problems with lillies, just the shooting throgh doors caught me off guard. i just should have done a two or three hit combo and left before they got ready to shoot, but i did even start a second combo and left when they started to rear their heads... too late obviously. but that taught me!
only got killed once before in the face of a rare enemy, a hildetorr, which i had piped for, hit me with three consecutive megid spits, then my dolls were all used up... and i screamed!
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